29 lines
879 B
C#
29 lines
879 B
C#
using Content.Shared.Overlays;
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using Content.Shared.Security.Components;
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using Content.Shared.StatusIcon;
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using Content.Shared.StatusIcon.Components;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Overlays;
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public sealed class ShowCriminalRecordIconsSystem : EquipmentHudSystem<ShowCriminalRecordIconsComponent>
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{
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<CriminalRecordComponent, GetStatusIconsEvent>(OnGetStatusIconsEvent);
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}
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private void OnGetStatusIconsEvent(EntityUid uid, CriminalRecordComponent component, ref GetStatusIconsEvent ev)
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{
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if (!IsActive)
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return;
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if (_prototype.TryIndex(component.StatusIcon, out var iconPrototype))
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ev.StatusIcons.Add(iconPrototype);
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}
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}
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