29 lines
603 B
C#
29 lines
603 B
C#
using Robust.Shared.Serialization;
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namespace Content.Shared.Storage.Components;
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/// <summary>
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/// Change sprite depending on a storage fill percent.
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/// </summary>
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[RegisterComponent]
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public sealed class StorageFillVisualizerComponent : Component
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{
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[DataField("maxFillLevels", required: true)]
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public int MaxFillLevels;
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[DataField("fillBaseName", required: true)]
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public string FillBaseName = default!;
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}
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[Serializable, NetSerializable]
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public enum StorageFillVisuals : byte
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{
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FillLevel
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}
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[Serializable, NetSerializable]
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public enum StorageFillLayers : byte
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{
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Fill
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}
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