Files
tbd-station-14/Content.Client/Storage/Visualizers/StorageFillVisualizerSystem.cs
2022-03-24 00:14:23 +11:00

23 lines
767 B
C#

using Content.Shared.Storage;
using Content.Shared.Storage.Components;
using Robust.Client.GameObjects;
namespace Content.Client.Storage.Visualizers;
public sealed class StorageFillVisualizerSystem : VisualizerSystem<StorageFillVisualizerComponent>
{
protected override void OnAppearanceChange(EntityUid uid, StorageFillVisualizerComponent component, ref AppearanceChangeEvent args)
{
base.OnAppearanceChange(uid, component, ref args);
if (!TryComp(uid, out SpriteComponent? sprite))
return;
if (!args.Component.TryGetData(StorageFillVisuals.FillLevel, out int level))
return;
var state = $"{component.FillBaseName}-{level}";
sprite.LayerSetState(StorageFillLayers.Fill, state);
}
}