Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/CloningSystem.cs
DrSmugleaf 74943a2770 Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00

40 lines
1.1 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Content.Server.GameObjects.Components.Medical;
using Content.Server.Mobs;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
internal sealed class CloningSystem : EntitySystem
{
public override void Update(float frameTime)
{
foreach (var comp in ComponentManager.EntityQuery<CloningPodComponent>())
{
comp.Update(frameTime);
}
}
public static Dictionary<int, Mind> Minds = new Dictionary<int, Mind>();
public static void AddToDnaScans(Mind mind)
{
if (!Minds.ContainsValue(mind))
{
Minds.Add(Minds.Count(), mind);
}
}
public static bool HasDnaScan(Mind mind)
{
return Minds.ContainsValue(mind);
}
public static Dictionary<int, string> getIdToUser()
{
return Minds.ToDictionary(m => m.Key, m => m.Value.CharacterName);
}
}
}