Files
tbd-station-14/Content.Server/Construction/Conditions/ContainerEmpty.cs
Víctor Aguilera Puerto 745401a41e Data-oriented Construction System (#2152)
- Powerful
- Data-oriented
- Approved by PJB
- Powered by node graphs and AI pathfinding
- Coded by the same nerd who brought you atmos

Co-authored-by: Exp <theexp111@gmail.com>
2020-10-08 17:41:23 +02:00

42 lines
1.5 KiB
C#

#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
public class ContainerEmpty : IEdgeCondition
{
public string Container { get; private set; } = string.Empty;
public string Text { get; private set; } = string.Empty;
public void ExposeData(ObjectSerializer serializer)
{
serializer.DataField(this, x => x.Container, "container", string.Empty);
serializer.DataField(this, x => x.Text, "text", string.Empty);
}
public async Task<bool> Condition(IEntity entity)
{
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
!containerManager.TryGetContainer(Container, out var container)) return true;
return container.ContainedEntities.Count == 0;
}
public void DoExamine(IEntity entity, FormattedMessage message, bool inDetailsRange)
{
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
!containerManager.TryGetContainer(Container, out var container)) return;
if (container.ContainedEntities.Count != 0)
message.AddMarkup(Text);
}
}
}