Files
tbd-station-14/Content.Server/NPC/HTN/Preconditions/PulledPrecondition.cs
metalgearsloth 0286b88388 NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00

28 lines
808 B
C#

using Content.Shared.Pulling;
namespace Content.Server.NPC.HTN.Preconditions;
/// <summary>
/// Checks if the owner is being pulled or not.
/// </summary>
public sealed class PulledPrecondition : HTNPrecondition
{
private SharedPullingSystem _pulling = default!;
[ViewVariables(VVAccess.ReadWrite)] [DataField("isPulled")] public bool IsPulled = true;
public override void Initialize(IEntitySystemManager sysManager)
{
base.Initialize(sysManager);
_pulling = sysManager.GetEntitySystem<SharedPullingSystem>();
}
public override bool IsMet(NPCBlackboard blackboard)
{
var owner = blackboard.GetValue<EntityUid>(NPCBlackboard.Owner);
return IsPulled && _pulling.IsPulled(owner) ||
!IsPulled && !_pulling.IsPulled(owner);
}
}