Files
tbd-station-14/Content.Server/Alert/Click/Unbuckle.cs
2022-11-14 20:30:30 +01:00

20 lines
493 B
C#

using Content.Server.Buckle.Systems;
using Content.Shared.Alert;
using JetBrains.Annotations;
namespace Content.Server.Alert.Click
{
/// <summary>
/// Unbuckles if player is currently buckled.
/// </summary>
[UsedImplicitly]
[DataDefinition]
public sealed class Unbuckle : IAlertClick
{
public void AlertClicked(EntityUid player)
{
IoCManager.Resolve<IEntityManager>().System<BuckleSystem>().TryUnbuckle(player, player);
}
}
}