Files
tbd-station-14/Content.Client/Lathe/UI/LatheMenu.xaml.cs
Nemanja 73e94dfa92 Lathe Categories (#24247)
* Lathe Categories

* serilog my beloathed
2024-01-19 17:45:03 -07:00

230 lines
7.7 KiB
C#

using System.Linq;
using System.Text;
using Content.Client.Materials;
using Content.Shared.Lathe;
using Content.Shared.Lathe.Prototypes;
using Content.Shared.Materials;
using Content.Shared.Research.Prototypes;
using Robust.Client.AutoGenerated;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
namespace Content.Client.Lathe.UI;
[GenerateTypedNameReferences]
public sealed partial class LatheMenu : DefaultWindow
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
private EntityUid _owner;
private readonly SpriteSystem _spriteSystem;
private readonly LatheSystem _lathe;
private readonly MaterialStorageSystem _materialStorage;
public event Action<BaseButton.ButtonEventArgs>? OnServerListButtonPressed;
public event Action<string, int>? RecipeQueueAction;
public List<ProtoId<LatheRecipePrototype>> Recipes = new();
public List<ProtoId<LatheCategoryPrototype>>? Categories;
public ProtoId<LatheCategoryPrototype>? CurrentCategory;
public LatheMenu(LatheBoundUserInterface owner)
{
_owner = owner.Owner;
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
_spriteSystem = _entityManager.System<SpriteSystem>();
_lathe = _entityManager.System<LatheSystem>();
_materialStorage = _entityManager.System<MaterialStorageSystem>();
Title = _entityManager.GetComponent<MetaDataComponent>(owner.Owner).EntityName;
SearchBar.OnTextChanged += _ =>
{
PopulateRecipes();
};
AmountLineEdit.OnTextChanged += _ =>
{
PopulateRecipes();
};
FilterOption.OnItemSelected += OnItemSelected;
ServerListButton.OnPressed += a => OnServerListButtonPressed?.Invoke(a);
if (_entityManager.TryGetComponent<LatheComponent>(owner.Owner, out var latheComponent))
{
if (!latheComponent.DynamicRecipes.Any())
{
ServerListButton.Visible = false;
}
}
MaterialsList.SetOwner(owner.Owner);
}
/// <summary>
/// Populates the list of all the recipes
/// </summary>
public void PopulateRecipes()
{
if (!_entityManager.TryGetComponent<LatheComponent>(_owner, out var component))
return;
var recipesToShow = new List<LatheRecipePrototype>();
foreach (var recipe in Recipes)
{
if (!_prototypeManager.TryIndex(recipe, out var proto))
continue;
if (CurrentCategory != null && proto.Category != CurrentCategory)
continue;
if (SearchBar.Text.Trim().Length != 0)
{
if (proto.Name.ToLowerInvariant().Contains(SearchBar.Text.Trim().ToLowerInvariant()))
recipesToShow.Add(proto);
}
else
{
recipesToShow.Add(proto);
}
}
if (!int.TryParse(AmountLineEdit.Text, out var quantity) || quantity <= 0)
quantity = 1;
var sortedRecipesToShow = recipesToShow.OrderBy(p => p.Name);
RecipeList.Children.Clear();
foreach (var prototype in sortedRecipesToShow)
{
StringBuilder sb = new();
var first = true;
foreach (var (id, amount) in prototype.RequiredMaterials)
{
if (!_prototypeManager.TryIndex<MaterialPrototype>(id, out var proto))
continue;
if (first)
first = false;
else
sb.Append('\n');
var adjustedAmount = SharedLatheSystem.AdjustMaterial(amount, prototype.ApplyMaterialDiscount, component.MaterialUseMultiplier);
var sheetVolume = _materialStorage.GetSheetVolume(proto);
var unit = Loc.GetString(proto.Unit);
// rounded in locale not here
var sheets = adjustedAmount / (float) sheetVolume;
var amountText = Loc.GetString("lathe-menu-material-amount", ("amount", sheets), ("unit", unit));
var name = Loc.GetString(proto.Name);
sb.Append(Loc.GetString("lathe-menu-tooltip-display", ("material", name), ("amount", amountText)));
}
if (!string.IsNullOrWhiteSpace(prototype.Description))
{
sb.Append('\n');
sb.Append(Loc.GetString("lathe-menu-description-display", ("description", prototype.Description)));
}
var icon = prototype.Icon == null
? _spriteSystem.GetPrototypeIcon(prototype.Result).Default
: _spriteSystem.Frame0(prototype.Icon);
var canProduce = _lathe.CanProduce(_owner, prototype, quantity);
var control = new RecipeControl(prototype, sb.ToString(), canProduce, icon);
control.OnButtonPressed += s =>
{
if (!int.TryParse(AmountLineEdit.Text, out var amount) || amount <= 0)
amount = 1;
RecipeQueueAction?.Invoke(s, amount);
};
RecipeList.AddChild(control);
}
}
public void UpdateCategories()
{
var currentCategories = new List<ProtoId<LatheCategoryPrototype>>();
foreach (var recipeId in Recipes)
{
var recipe = _prototypeManager.Index(recipeId);
if (recipe.Category == null)
continue;
if (currentCategories.Contains(recipe.Category.Value))
continue;
currentCategories.Add(recipe.Category.Value);
}
if (Categories != null && (Categories.Count == currentCategories.Count || !Categories.All(currentCategories.Contains)))
return;
Categories = currentCategories;
var sortedCategories = currentCategories
.Select(p => _prototypeManager.Index(p))
.OrderBy(p => Loc.GetString(p.Name))
.ToList();
FilterOption.Clear();
FilterOption.AddItem(Loc.GetString("lathe-menu-category-all"), -1);
foreach (var category in sortedCategories)
{
FilterOption.AddItem(Loc.GetString(category.Name), Categories.IndexOf(category.ID));
}
FilterOption.SelectId(-1);
}
/// <summary>
/// Populates the build queue list with all queued items
/// </summary>
/// <param name="queue"></param>
public void PopulateQueueList(List<LatheRecipePrototype> queue)
{
QueueList.Clear();
var idx = 1;
foreach (var recipe in queue)
{
var icon = recipe.Icon == null
? _spriteSystem.GetPrototypeIcon(recipe.Result).Default
: _spriteSystem.Frame0(recipe.Icon);
QueueList.AddItem($"{idx}. {recipe.Name}", icon);
idx++;
}
}
public void SetQueueInfo(LatheRecipePrototype? recipe)
{
FabricatingContainer.Visible = recipe != null;
if (recipe == null)
return;
Icon.Texture = recipe.Icon == null
? _spriteSystem.GetPrototypeIcon(recipe.Result).Default
: _spriteSystem.Frame0(recipe.Icon);
NameLabel.Text = $"{recipe.Name}";
}
private void OnItemSelected(OptionButton.ItemSelectedEventArgs obj)
{
FilterOption.SelectId(obj.Id);
if (obj.Id == -1)
{
CurrentCategory = null;
}
else
{
CurrentCategory = Categories?[obj.Id];
}
PopulateRecipes();
}
}