Files
tbd-station-14/Content.IntegrationTests/Tests/Interaction/InRangeUnobstructed.cs
DrSmugleaf 48b61f6bcc Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00

160 lines
6.6 KiB
C#

using System.Threading.Tasks;
using Content.Client.Utility;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Utility;
using NUnit.Framework;
using Robust.Server.GameObjects.Components.Container;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests.Interaction
{
[TestFixture]
[TestOf(typeof(SharedInteractionSystem))]
[TestOf(typeof(SharedRangeExtensions))]
[TestOf(typeof(RangeExtensions))]
public class InRangeUnobstructed : ContentIntegrationTest
{
private const string HumanId = "BaseHumanMob_Content";
private const float InteractionRange = SharedInteractionSystem.InteractionRange;
private const float InteractionRangeDivided15 = InteractionRange / 1.5f;
private readonly (float, float) _interactionRangeDivided15X = (InteractionRangeDivided15, 0f);
private const float InteractionRangeDivided15Times3 = InteractionRangeDivided15 * 3;
[Test]
public async Task EntityEntityTest()
{
var server = StartServerDummyTicker();
await server.WaitIdleAsync();
var entityManager = server.ResolveDependency<IEntityManager>();
var mapManager = server.ResolveDependency<IMapManager>();
IEntity origin = null;
IEntity other = null;
IContainer container = null;
IComponent component = null;
EntityCoordinates entityCoordinates = default;
MapCoordinates mapCoordinates = default;
server.Assert(() =>
{
mapManager.CreateNewMapEntity(MapId.Nullspace);
var coordinates = MapCoordinates.Nullspace;
origin = entityManager.SpawnEntity(HumanId, coordinates);
other = entityManager.SpawnEntity(HumanId, coordinates);
container = ContainerManagerComponent.Ensure<Container>("InRangeUnobstructedTestOtherContainer", other);
component = other.Transform;
entityCoordinates = other.Transform.Coordinates;
mapCoordinates = other.Transform.MapPosition;
});
await server.WaitIdleAsync();
server.Assert(() =>
{
// Entity <-> Entity
Assert.True(origin.InRangeUnobstructed(other));
Assert.True(other.InRangeUnobstructed(origin));
// Entity <-> Component
Assert.True(origin.InRangeUnobstructed(component));
Assert.True(component.InRangeUnobstructed(origin));
// Entity <-> Container
Assert.True(origin.InRangeUnobstructed(container));
Assert.True(container.InRangeUnobstructed(origin));
// Entity <-> EntityCoordinates
Assert.True(origin.InRangeUnobstructed(entityCoordinates));
Assert.True(entityCoordinates.InRangeUnobstructed(origin));
// Entity <-> MapCoordinates
Assert.True(origin.InRangeUnobstructed(mapCoordinates));
Assert.True(mapCoordinates.InRangeUnobstructed(origin));
// Move them slightly apart
origin.Transform.LocalPosition += _interactionRangeDivided15X;
// Entity <-> Entity
Assert.True(origin.InRangeUnobstructed(other));
Assert.True(other.InRangeUnobstructed(origin));
// Entity <-> Component
Assert.True(origin.InRangeUnobstructed(component));
Assert.True(component.InRangeUnobstructed(origin));
// Entity <-> Container
Assert.True(origin.InRangeUnobstructed(container));
Assert.True(container.InRangeUnobstructed(origin));
// Entity <-> EntityCoordinates
Assert.True(origin.InRangeUnobstructed(entityCoordinates));
Assert.True(entityCoordinates.InRangeUnobstructed(origin));
// Entity <-> MapCoordinates
Assert.True(origin.InRangeUnobstructed(mapCoordinates));
Assert.True(mapCoordinates.InRangeUnobstructed(origin));
// Move them out of range
origin.Transform.LocalPosition += _interactionRangeDivided15X;
// Entity <-> Entity
Assert.False(origin.InRangeUnobstructed(other));
Assert.False(other.InRangeUnobstructed(origin));
// Entity <-> Component
Assert.False(origin.InRangeUnobstructed(component));
Assert.False(component.InRangeUnobstructed(origin));
// Entity <-> Container
Assert.False(origin.InRangeUnobstructed(container));
Assert.False(container.InRangeUnobstructed(origin));
// Entity <-> EntityCoordinates
Assert.False(origin.InRangeUnobstructed(entityCoordinates));
Assert.False(entityCoordinates.InRangeUnobstructed(origin));
// Entity <-> MapCoordinates
Assert.False(origin.InRangeUnobstructed(mapCoordinates));
Assert.False(mapCoordinates.InRangeUnobstructed(origin));
// Checks with increased range
// Entity <-> Entity
Assert.True(origin.InRangeUnobstructed(other, InteractionRangeDivided15Times3));
Assert.True(other.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
// Entity <-> Component
Assert.True(origin.InRangeUnobstructed(component, InteractionRangeDivided15Times3));
Assert.True(component.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
// Entity <-> Container
Assert.True(origin.InRangeUnobstructed(container, InteractionRangeDivided15Times3));
Assert.True(container.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
// Entity <-> EntityCoordinates
Assert.True(origin.InRangeUnobstructed(entityCoordinates, InteractionRangeDivided15Times3));
Assert.True(entityCoordinates.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
// Entity <-> MapCoordinates
Assert.True(origin.InRangeUnobstructed(mapCoordinates, InteractionRangeDivided15Times3));
Assert.True(mapCoordinates.InRangeUnobstructed(origin, InteractionRangeDivided15Times3));
});
await server.WaitIdleAsync();
}
}
}