Files
tbd-station-14/Content.Server/DeviceLinking/Components/SignalTimerComponent.cs
MrFippik 731cfc278a Add input port of the network system in timer (#20026)
* Add port link sink in timer

* Update SignalTimerSystem.cs

Moving the trigger so that everything works correctly and does not conflict. Correction of remarks.

* Update SignalTimerSystem.cs

* a

* review

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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-01-06 17:41:56 +11:00

48 lines
1.5 KiB
C#

using Content.Shared.DeviceLinking;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.DeviceLinking.Components;
[RegisterComponent]
public sealed partial class SignalTimerComponent : Component
{
[DataField, ViewVariables(VVAccess.ReadWrite)]
public double Delay = 5;
/// <summary>
/// This shows the Label: text box in the UI.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public bool CanEditLabel = true;
/// <summary>
/// The label, used for TextScreen visuals currently.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public string Label = string.Empty;
/// <summary>
/// The port that gets signaled when the timer triggers.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SourcePortPrototype> TriggerPort = "Timer";
/// <summary>
/// The port that gets signaled when the timer starts.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SourcePortPrototype> StartPort = "Start";
[DataField, ViewVariables(VVAccess.ReadWrite)]
public ProtoId<SinkPortPrototype> Trigger = "Trigger";
/// <summary>
/// If not null, this timer will play this sound when done.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public SoundSpecifier? DoneSound;
}