Files
tbd-station-14/Content.Server/Prayer/PrayableComponent.cs
2023-04-19 23:39:17 +10:00

48 lines
1.5 KiB
C#

using Robust.Shared.Utility;
namespace Content.Server.Prayer
{
/// <summary>
/// Allows an entity to be prayed on in the context menu
/// </summary>
[RegisterComponent]
public sealed class PrayableComponent : Component
{
/// <summary>
/// If bible users are only allowed to use this prayable entity
/// </summary>
[DataField("bibleUserOnly")]
[ViewVariables(VVAccess.ReadWrite)]
public bool BibleUserOnly;
/// <summary>
/// Message given to user to notify them a message was sent
/// </summary>
[DataField("sentMessage")]
[ViewVariables(VVAccess.ReadWrite)]
public string SentMessage = "prayer-popup-notify-pray-sent";
/// <summary>
/// Prefix used in the notification to admins
/// </summary>
[DataField("notifiactionPrefix")]
[ViewVariables(VVAccess.ReadWrite)]
public string NotifiactionPrefix = "prayer-chat-notify-pray";
/// <summary>
/// Used in window title and context menu
/// </summary>
[DataField("verb")]
[ViewVariables(VVAccess.ReadOnly)]
public string Verb = "prayer-verbs-pray";
/// <summary>
/// Context menu image
/// </summary>
[DataField("verbImage")]
[ViewVariables(VVAccess.ReadOnly)]
public SpriteSpecifier? VerbImage = new SpriteSpecifier.Texture(new ("/Textures/Interface/pray.svg.png"));
}
}