Files
tbd-station-14/Content.Shared/Converters/UniversalJsonConverter.cs
Sam Weaver 40e2e78e0f Chemistry JSON dump tool and companion GitHub Action (#6134)
* fuck

* oh boy

* Sorted every chem into guide groups

* WHY ARE YOU NOT ABSTRACT

* removes the target thing in favor of simply generating everything.

* eee

* Add group for med

* Update wiki JSON generation to use System.Text.Json

* Fix error on shutdown during wiki JSON generation

* First pass at automatic wiki workflow

* Add a temporary workaround while the build is continuing to give errors

* Update workflow to reference correct API url, track dependency.

* Compile wiki actions into one job rather than two

* Update page name to reference editable page

* Add other JSON file and parameterize root page path

* A few steps closer to using `System.Text.Json` to serialize properly

* Revert System.Text.Json and return to Newtonsoft.Json.

* Revert the revert. Return to System.Text.Json.

This reverts commit a5ea98dfdcfab3f605ac4d82d3b110f099324308.

* Add and register UniversalJsonConverter class.

* Narrow triggers for update-wiki GitHub action.

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-01-17 13:50:02 -06:00

103 lines
5.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Content.Shared.Converters
{
// This class is used as a shim to help do polymorphic serialization of objects into JSON
// (serializing objects that inherit abstract base classes or interfaces) since
// System.Text.Json (our new JSON solution) doesn't support that while Newtonsoft.Json (our old
// solution) does.
public class UniversalJsonConverter<T> : JsonConverter<T>
{
// We can convert anything! Probably.
public override bool CanConvert(Type typeToConvert)
{
return true;
}
// We don't support deserialization right now. In order to do so, we'd need to bundle a
// field like "$type" with our objects so they'd be reserialized into the correct base class
// but that presents a security hazard.
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
// Throwing a NotImplementedException here allows the Utf8JsonReader to provide
// an error message that provides the specific JSON path of the problematic object
// rather than a generic error message. At least in theory. Haven't tested that.
throw new NotImplementedException();
}
// The bread and butter. Deserialize an object of parameter type T.
// This method is automatically called when the JSON writer finds an object of a type
// where we've registered this class as its converter using the [JsonConverter(...)] attribute
public override void Write(Utf8JsonWriter writer, T obj, JsonSerializerOptions options)
{
// If the object is null, don't include it.
if (obj is null)
{
writer.WriteNullValue();
return;
}
// Use reflection to get a list of fields and properties on the object we're serializing.
// Using obj.GetType() here instead of typeof(T) allows us to get the true base class rather
// than the abstract ancestor, even if we're parameterized with that abstract class.
FieldInfo[] fields = obj.GetType().GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
PropertyInfo[] properties = obj.GetType().GetProperties(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
// Since the JSON writer will have already written the field name, we need to write the object itself.
// Since we only use this class to serialize complex objects, we know we'll be writing a JSON object, so open one.
writer.WriteStartObject();
// For each field, try to write it into the object.
foreach (FieldInfo field in fields)
{
// If the field has a [JsonIgnore] attribute, skip it
if (Attribute.GetCustomAttribute(field, typeof(JsonIgnoreAttribute), true) != null) continue;
// exclude fields that are compiler autogenerated like "__BackingField" fields
if (Attribute.GetCustomAttribute(field, typeof(System.Runtime.CompilerServices.CompilerGeneratedAttribute), true) != null) continue;
// If the field has a [JsonPropertyName] attribute, get the property name. Otherwise, use the field name.
JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(field, typeof(JsonPropertyNameAttribute), true);
string name = attr == null ? field.Name : attr.Name;
// Write a new key/value pair into the JSON object itself.
WriteKV(writer, name, field.GetValue(obj), options);
}
// Repeat the same process for each property.
foreach (PropertyInfo prop in properties)
{
// If the field has a [JsonIgnore] attribute, skip it
if (Attribute.GetCustomAttribute(prop, typeof(JsonIgnoreAttribute), true) != null) continue;
// If the property has a [JsonPropertyName] attribute, get the property name. Otherwise, use the property name.
JsonPropertyNameAttribute? attr = (JsonPropertyNameAttribute?) Attribute.GetCustomAttribute(prop, typeof(JsonPropertyNameAttribute), true);
string name = attr == null ? prop.Name : attr.Name;
// Write a new key/value pair into the JSON object itself.
WriteKV(writer, name, prop.GetValue(obj), options);
}
// Close the object, we're done!
writer.WriteEndObject();
}
// This is a little utility method to write a key/value pair inside a JSON object.
// It's used for all the actual writing.
public void WriteKV(Utf8JsonWriter writer, string key, object? obj, JsonSerializerOptions options)
{
// First, write the property name
writer.WritePropertyName(key);
// Then, recurse. This ensures that primitive values will be written directly, while
// more complex values can use any custom converters we've registered (like this one.)
JsonSerializer.Serialize(writer, obj, options);
}
}
}