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tbd-station-14/Resources/Locale/en-US/commands/toolshed-commands.ftl
Samuka-C 71bbe926a0 Add bank toolshed commands (#40614)
* add bank commands

* Follow convention

* use protoId

* make logic better

* Move stuff to shared

* Make things dirty

* Move UpdateBankAccount to shared as well

* nullable + resolve

* Fix commands

* make things less legible

* typo

* same typo

* im dumb

* I don't know how to spell

* replace select with foreach

Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>

* replace select with foreach again

---------

Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
2025-10-15 15:10:25 +00:00

159 lines
9.0 KiB
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command-description-visualize =
Takes the input list of entities and puts them into a UI window for easy browsing.
command-description-runverbas =
Runs a verb over the input entities with the given user.
command-description-acmd-perms =
Returns the admin permissions of the given command, if any.
command-description-acmd-caninvoke =
Check if the given player can invoke the given command.
command-description-bank-accounts =
Returns all accounts on a station.
command-description-bank-account =
Returns a given bank account from a station.
command-description-bank-adjust =
Adjusts the money for the given bank account.
command-description-bank-set =
Sets the money for the given bank account.
command-description-bank-amount =
Returns the money for the given bank account.
command-description-jobs-jobs =
Returns all jobs on a station.
command-description-jobs-job =
Returns a given job on a station.
command-description-jobs-isinfinite =
Returns true if the input job is infinite, otherwise false.
command-description-jobs-adjust =
Adjusts the number of slots for the given job.
command-description-jobs-set =
Sets the number of slots for the given job.
command-description-jobs-amount =
Returns the number of slots for the given job.
command-description-laws-list =
Returns a list of all law bound entities.
command-description-laws-get =
Returns all of the laws for a given entity.
command-description-stations-list =
Returns a list of all stations.
command-description-stations-get =
Gets the active station, if and only if there is only one.
command-description-stations-getowningstation =
Gets the station that a given entity is "owned by" (within)
command-description-stations-grids =
Returns all grids associated with the input station.
command-description-stations-config =
Returns the config associated with the input station, if any.
command-description-stations-addgrid =
Adds a grid to the given station.
command-description-stations-rmgrid =
Removes a grid from the given station.
command-description-stations-rename =
Renames the given station.
command-description-stations-largestgrid =
Returns the largest grid the given station has, if any.
command-description-stations-rerollBounties =
Clears all the current bounties for the station and gets a new selection.
command-description-stationevent-lsprob =
Given a BasicStationEventScheduler prototype, lists the probability of different station events occuring out of the entire pool with current conditions.
command-description-stationevent-lsprobtheoretical =
Given a BasicStationEventScheduler prototype, player count, and round time, lists the probability of different station events occuring based on the specified number of players and round time.
command-description-stationevent-prob =
Given a BasicStationEventScheduler prototype and an event prototype, returns the probability of a single station event occuring out of the entire pool with current conditions.
command-description-admins-active =
Returns a list of active admins.
command-description-admins-all =
Returns a list of ALL admins, including deadmined ones.
command-description-marked =
Returns the value of $marked as a List<EntityUid>.
command-description-rejuvenate =
Rejuvenates the given entities, restoring them to full health, clearing status effects, etc.
command-description-tag-list =
Lists tags on the given entities.
command-description-tag-with =
Returns only the entities with the given tag from the piped list of entities.
command-description-tag-add =
Adds a tag to the given entities.
command-description-tag-rm =
Removes a tag from the given entities.
command-description-tag-addmany =
Adds a list of tags to the given entities.
command-description-tag-rmmany =
Removes a list of tags from the given entities.
command-description-polymorph =
Polymorphs the input entity with the given prototype.
command-description-unpolymorph =
Reverts a polymorph.
command-description-solution-get =
Grabs the given solution off the given entity.
command-description-solution-adjreagent =
Adjusts the given reagent on the given solution.
command-description-mind-get =
Grabs the mind from the entity, if any.
command-description-mind-control =
Assumes control of an entity with the given player.
command-description-addaccesslog =
Adds an access log to this entity. Do note that this bypasses the log's default limit and pause check.
command-description-stationevent-simulate =
Given a BasicStationEventScheduler prototype, N Rounds, N Players, mean round end, and stddev of round end, Simulates N number of rounds in which events will occur and prints the occurrences of every event after.
command-description-xenoartifact-list =
List all EntityUids of spawned artifacts.
command-description-xenoartifact-printMatrix =
Prints out matrix that displays all edges between nodes.
command-description-xenoartifact-totalResearch =
Gets all research points that can be extracted from artifact currently.
command-description-xenoartifact-averageResearch =
Calculates amount of research points average generated xeno artifact will output when fully activated.
command-description-xenoartifact-unlockAllNodes =
Unlocks all nodes of artifact.
command-description-jobboard-completeJob =
Completes a given salvage job board job for the station.
command-description-scale-set =
Sets an entity's sprite size to a certain scale (without changing its fixture).
command-description-scale-get =
Get an entity's sprite scale as set by ScaleVisualsComponent. Does not include any changes directly made in the SpriteComponent.
command-description-scale-multiply =
Multiply an entity's sprite size with a certain factor (without changing its fixture).
command-description-scale-multiplyvector =
Multiply an entity's sprite size with a certain 2d vector (without changing its fixture).
command-description-scale-multiplywithfixture =
Multiply an entity's sprite size with a certain factor (including its fixture).
command-description-storage-fasttake =
Takes the most recently placed item from the piped storage entity.
command-description-storage-insert =
Inserts the piped entity into the given storage entity.
command-description-inventory-getflags =
Gets all entities in slots on the piped inventory entity matching a certain slot flag.
command-description-inventory-getnamed =
Gets all entities in slots on the piped inventory entity matching a certain slot name.
command-description-inventory-forceput =
Puts a given entity on the first piped entity that has a slot matching the given flag, deleting any item previously in that slot.
command-description-inventory-forcespawn =
Spawns a given prototype on the first piped entity that has a slot matching the given flag, deleting any item previously in that slot.
command-description-inventory-put =
Puts a given entity on the first piped entity that has a slot matching the given flag, unequiping any item previously in that slot.
command-description-inventory-spawn =
Spawns a given prototype on the first piped entity that has a slot matching the given flag, unequiping any item previously in that slot.
command-description-inventory-tryput =
Tries to put a given entity on the first piped entity that has a slot matching the given flag, failing if any item is in currently in that slot.
command-description-inventory-tryspawn =
Tries to spawn a given prototype on the first piped entity that has a slot matching the given flag, failing if any item is in currently in that slot.
command-description-inventory-ensure =
Puts a given entity on the first piped entity that has a slot matching the given flag if none exists, passing through the UID of whatever is in the slot by the end.
command-description-inventory-ensurespawn =
Spawns a given prototype on the first piped entity that has a slot matching the given flag if none exists, passing through the UID of whatever is in the slot by the end.
command-description-dynamicrule-list =
Lists all currently active dynamic rules, usually this is just one.
command-description-dynamicrule-get =
Gets the currently active dynamic rule.
command-description-dynamicrule-budget =
Gets the current budget of the piped dynamic rule(s).
command-description-dynamicrule-adjust =
Adjusts the budget of the piped dynamic rule(s) by the specified amount.
command-description-dynamicrule-set =
Sets the budget of the piped dynamic rule(s) to the specified amount.
command-description-dynamicrule-dryrun =
Returns a list of rules that could be activated if the rule ran at this moment with all current context. This is not a complete list of every single rule that could be run, just a sample of the current valid ones.
command-description-dynamicrule-executenow =
Executes the piped dynamic rule as if it had reached its regular update time.
command-description-dynamicrule-rules =
Gets a list of all the rules spawned by the piped dynamic rule.