188 lines
6.6 KiB
C#
188 lines
6.6 KiB
C#
using System;
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using System.Threading.Tasks;
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using Content.Client;
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using Content.Client.Interfaces.Parallax;
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using Content.Server;
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using Content.Server.Interfaces.GameTicking;
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using NUnit.Framework;
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using Robust.Server.Interfaces.Maps;
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using Robust.Server.Interfaces.Timing;
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using Robust.Shared.ContentPack;
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using Robust.Shared.Interfaces.Map;
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using Robust.Shared.Interfaces.Network;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.UnitTesting;
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using EntryPoint = Content.Client.EntryPoint;
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namespace Content.IntegrationTests
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{
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[Parallelizable(ParallelScope.All)]
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public abstract class ContentIntegrationTest : RobustIntegrationTest
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{
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protected sealed override ClientIntegrationInstance StartClient(ClientIntegrationOptions options = null)
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{
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options ??= new ClientIntegrationOptions();
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// ReSharper disable once RedundantNameQualifier
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options.ClientContentAssembly = typeof(EntryPoint).Assembly;
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options.SharedContentAssembly = typeof(Shared.EntryPoint).Assembly;
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ClientModuleTestingCallbacks
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{
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ClientBeforeIoC = () =>
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{
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if (options is ClientContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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IoCManager.Register<IParallaxManager, DummyParallaxManager>(true);
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}
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});
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};
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// Connecting to Discord is a massive waste of time.
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// Basically just makes the CI logs a mess.
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options.CVarOverrides["discord.enabled"] = "true";
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return base.StartClient(options);
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}
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protected override ServerIntegrationInstance StartServer(ServerIntegrationOptions options = null)
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{
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options ??= new ServerIntegrationOptions();
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options.ServerContentAssembly = typeof(Server.EntryPoint).Assembly;
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options.SharedContentAssembly = typeof(Shared.EntryPoint).Assembly;
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return base.StartServer(options);
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}
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protected ServerIntegrationInstance StartServerDummyTicker(ServerIntegrationOptions options = null)
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{
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options ??= new ServerIntegrationOptions();
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options.BeforeStart += () =>
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{
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IoCManager.Resolve<IModLoader>().SetModuleBaseCallbacks(new ServerModuleTestingCallbacks
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{
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ServerBeforeIoC = () =>
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{
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if (options is ServerContentIntegrationOption contentOptions)
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{
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contentOptions.ContentBeforeIoC?.Invoke();
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}
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IoCManager.Register<IGameTicker, DummyGameTicker>(true);
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}
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});
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};
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return StartServer(options);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)> StartConnectedServerClientPair(ClientIntegrationOptions clientOptions = null, ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServer(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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protected async Task<(ClientIntegrationInstance client, ServerIntegrationInstance server)> StartConnectedServerDummyTickerClientPair(ClientIntegrationOptions clientOptions = null, ServerIntegrationOptions serverOptions = null)
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{
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var client = StartClient(clientOptions);
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var server = StartServerDummyTicker(serverOptions);
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await StartConnectedPairShared(client, server);
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return (client, server);
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}
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protected async Task<IMapGrid> InitializeMap(ServerIntegrationInstance server, string mapPath)
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{
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await server.WaitIdleAsync();
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var mapManager = server.ResolveDependency<IMapManager>();
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var pauseManager = server.ResolveDependency<IPauseManager>();
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var mapLoader = server.ResolveDependency<IMapLoader>();
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IMapGrid grid = null;
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server.Post(() =>
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{
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var mapId = mapManager.CreateMap();
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pauseManager.AddUninitializedMap(mapId);
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grid = mapLoader.LoadBlueprint(mapId, mapPath);
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pauseManager.DoMapInitialize(mapId);
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});
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await server.WaitIdleAsync();
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return grid;
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}
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protected async Task WaitUntil(IntegrationInstance instance, Func<bool> func, int maxTicks = 600, int tickStep = 1)
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{
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var ticksAwaited = 0;
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bool passed;
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await instance.WaitIdleAsync();
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while (!(passed = func()) && ticksAwaited < maxTicks)
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{
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var ticksToRun = tickStep;
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if (ticksAwaited + tickStep > maxTicks)
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{
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ticksToRun = maxTicks - ticksAwaited;
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}
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await instance.WaitRunTicks(ticksToRun);
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ticksAwaited += ticksToRun;
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}
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Assert.That(passed);
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}
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private static async Task StartConnectedPairShared(ClientIntegrationInstance client, ServerIntegrationInstance server)
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{
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await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
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client.SetConnectTarget(server);
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client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null!, 0, null!));
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await RunTicksSync(client, server, 10);
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}
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/// <summary>
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/// Runs <paramref name="ticks"/> ticks on both server and client while keeping their main loop in sync.
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/// </summary>
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protected static async Task RunTicksSync(ClientIntegrationInstance client, ServerIntegrationInstance server, int ticks)
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{
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for (var i = 0; i < ticks; i++)
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{
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await server.WaitRunTicks(1);
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await client.WaitRunTicks(1);
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}
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}
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protected sealed class ClientContentIntegrationOption : ClientIntegrationOptions
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{
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public Action ContentBeforeIoC { get; set; }
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}
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protected sealed class ServerContentIntegrationOption : ServerIntegrationOptions
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{
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public Action ContentBeforeIoC { get; set; }
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}
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}
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}
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