191 lines
5.3 KiB
C#
191 lines
5.3 KiB
C#
#nullable enable
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using System.Collections.Generic;
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using System.Linq;
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using Content.Shared.GameObjects.Components.Body.Behavior;
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using Content.Shared.GameObjects.Components.Body.Part;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared.GameObjects.Components.Body.Mechanism
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{
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public abstract class SharedMechanismComponent : Component, IMechanism
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{
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public override string Name => "Mechanism";
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private IBodyPart? _part;
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protected readonly Dictionary<int, object> OptionsCache = new Dictionary<int, object>();
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protected IBody? BodyCache;
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protected int IdHash;
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protected IEntity? PerformerCache;
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public IBody? Body => Part?.Body;
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public IBodyPart? Part
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{
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get => _part;
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set
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{
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if (_part == value)
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{
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return;
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}
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var old = _part;
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_part = value;
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if (old != null)
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{
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if (old.Body == null)
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{
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RemovedFromPart(old);
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}
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else
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{
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RemovedFromPartInBody(old.Body, old);
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}
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}
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if (value != null)
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{
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if (value.Body == null)
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{
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AddedToPart();
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}
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else
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{
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AddedToPartInBody();
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}
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}
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}
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}
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public string Description { get; set; } = string.Empty;
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public string ExamineMessage { get; set; } = string.Empty;
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public int MaxDurability { get; set; }
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public int CurrentDurability { get; set; }
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public int DestroyThreshold { get; set; }
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// TODO BODY
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public int Resistance { get; set; }
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// TODO BODY OnSizeChanged
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public int Size { get; set; }
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public BodyPartCompatibility Compatibility { get; set; }
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataField(this, m => m.Description, "description", string.Empty);
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serializer.DataField(this, m => m.ExamineMessage, "examineMessage", string.Empty);
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serializer.DataField(this, m => m.MaxDurability, "maxDurability", 10);
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serializer.DataField(this, m => m.CurrentDurability, "currentDurability", MaxDurability);
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serializer.DataField(this, m => m.DestroyThreshold, "destroyThreshold", -MaxDurability);
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serializer.DataField(this, m => m.Resistance, "resistance", 0);
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serializer.DataField(this, m => m.Size, "size", 1);
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serializer.DataField(this, m => m.Compatibility, "compatibility", BodyPartCompatibility.Universal);
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}
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public void AddedToBody()
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{
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DebugTools.AssertNotNull(Body);
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OnAddedToBody();
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>())
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{
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behavior.AddedToBody();
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}
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}
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public void RemovedFromBody(IBody old)
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{
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OnRemovedFromBody(old);
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>())
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{
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behavior.RemovedFromBody(old);
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}
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}
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public void AddedToPart()
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{
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DebugTools.AssertNotNull(Part);
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Owner.Transform.AttachParent(Part!.Owner);
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OnAddedToPart();
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>().ToArray())
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{
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behavior.AddedToPart();
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}
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}
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public void AddedToPartInBody()
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{
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DebugTools.AssertNotNull(Body);
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DebugTools.AssertNotNull(Part);
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Owner.Transform.AttachParent(Part!.Owner);
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OnAddedToPartInBody();
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>())
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{
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behavior.AddedToPartInBody();
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}
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}
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public void RemovedFromPart(IBodyPart old)
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{
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Owner.Transform.AttachToGridOrMap();
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OnRemovedFromPart(old);
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>())
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{
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behavior.RemovedFromPart(old);
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}
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}
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public void RemovedFromPartInBody(IBody? oldBody, IBodyPart? oldPart)
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{
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Owner.Transform.AttachToGridOrMap();
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OnRemovedFromPartInBody();
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foreach (var behavior in Owner.GetAllComponents<IMechanismBehavior>())
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{
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behavior.RemovedFromPartInBody(oldBody, oldPart);
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}
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}
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protected virtual void OnAddedToBody() { }
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protected virtual void OnRemovedFromBody(IBody old) { }
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protected virtual void OnAddedToPart() { }
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protected virtual void OnRemovedFromPart(IBodyPart old) { }
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protected virtual void OnAddedToPartInBody() { }
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protected virtual void OnRemovedFromPartInBody() { }
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}
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}
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