* Added selectable power level to radio jammer * Cleaned up OnGetVerb * Settings are now stored in the .yml file. Simplified stuff a lot! * Minor fixes! * Small little baby fix :) * Added the power level switch to the examine menu and also removed the ftl file as it was in the incorrect location. * Minor code cleanup * Changed byte -> int * Update sprite * Fixed licence * Added power LED that changes if the jammer is on low power. * Removed tabs * Changed github link to the commit * Changed all the RemComp to RemComDeferred * Moved NetworkedComponent to shared * Changed radio jammer textures back with minor edits * Added a space because it was annoying me * Jammer now updates range for suit sensors properly! Thanks nikthechampiongr :) * Removed useless comment * Cleaned up code that updates the range of tracking devices. * Fixed client namespace and removed newline * Cleaned up ChangeLEDState and ChangeChargeLevel. * Added comments * Read only * Fixed another comment * Locked in * Made server inherit shared * Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs * Update Content.Shared/Radio/EntitySystems/SharedJammerSystem.cs * review fixes --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
90 lines
3.9 KiB
C#
90 lines
3.9 KiB
C#
using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared.Verbs
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{
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/// <summary>
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/// Contains combined name and icon information for a verb category.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class VerbCategory
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{
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public readonly string Text;
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public readonly SpriteSpecifier? Icon;
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/// <summary>
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/// Columns for the grid layout that shows the verbs in this category. If <see cref="IconsOnly"/> is false,
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/// this should very likely be set to 1.
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/// </summary>
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public int Columns = 1;
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/// <summary>
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/// If true, the members of this verb category will be shown in the context menu as a row of icons without
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/// any text.
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/// </summary>
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/// <remarks>
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/// For example, the 'Rotate' category simply shows two icons for rotating left and right.
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/// </remarks>
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public readonly bool IconsOnly;
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public VerbCategory(string text, string? icon, bool iconsOnly = false)
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{
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Text = Loc.GetString(text);
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Icon = icon == null ? null : new SpriteSpecifier.Texture(new(icon));
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IconsOnly = iconsOnly;
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}
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public static readonly VerbCategory Admin =
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new("verb-categories-admin", "/Textures/Interface/character.svg.192dpi.png");
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public static readonly VerbCategory Antag =
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new("verb-categories-antag", "/Textures/Interface/VerbIcons/antag-e_sword-temp.192dpi.png", iconsOnly: true) { Columns = 5 };
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public static readonly VerbCategory Examine =
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new("verb-categories-examine", "/Textures/Interface/VerbIcons/examine.svg.192dpi.png");
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public static readonly VerbCategory Debug =
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new("verb-categories-debug", "/Textures/Interface/VerbIcons/debug.svg.192dpi.png");
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public static readonly VerbCategory Eject =
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new("verb-categories-eject", "/Textures/Interface/VerbIcons/eject.svg.192dpi.png");
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public static readonly VerbCategory Insert =
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new("verb-categories-insert", "/Textures/Interface/VerbIcons/insert.svg.192dpi.png");
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public static readonly VerbCategory Buckle =
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new("verb-categories-buckle", "/Textures/Interface/VerbIcons/buckle.svg.192dpi.png");
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public static readonly VerbCategory Unbuckle =
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new("verb-categories-unbuckle", "/Textures/Interface/VerbIcons/unbuckle.svg.192dpi.png");
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public static readonly VerbCategory Rotate =
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new("verb-categories-rotate", "/Textures/Interface/VerbIcons/refresh.svg.192dpi.png", iconsOnly: true) { Columns = 5 };
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public static readonly VerbCategory Smite =
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new("verb-categories-smite", "/Textures/Interface/VerbIcons/smite.svg.192dpi.png", iconsOnly: true) { Columns = 6 };
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public static readonly VerbCategory Tricks =
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new("verb-categories-tricks", "/Textures/Interface/AdminActions/tricks.png", iconsOnly: true) { Columns = 5 };
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public static readonly VerbCategory SetTransferAmount =
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new("verb-categories-transfer", "/Textures/Interface/VerbIcons/spill.svg.192dpi.png");
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public static readonly VerbCategory Split =
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new("verb-categories-split", null);
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public static readonly VerbCategory InstrumentStyle =
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new("verb-categories-instrument-style", null);
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public static readonly VerbCategory ChannelSelect = new("verb-categories-channel-select", null);
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public static readonly VerbCategory SetSensor = new("verb-categories-set-sensor", null);
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public static readonly VerbCategory Lever = new("verb-categories-lever", null);
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public static readonly VerbCategory SelectType = new("verb-categories-select-type", null);
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public static readonly VerbCategory PowerLevel = new("verb-categories-power-level", null);
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}
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}
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