Files
tbd-station-14/Content.Server/Cargo/Systems/CargoSystem.cs
2025-05-20 23:14:10 +02:00

125 lines
4.7 KiB
C#

using Content.Server.Cargo.Components;
using Content.Server.DeviceLinking.Systems;
using Content.Server.Popups;
using Content.Server.Shuttles.Systems;
using Content.Server.Stack;
using Content.Server.Station.Systems;
using Content.Shared.Access.Systems;
using Content.Shared.Administration.Logs;
using Content.Server.Radio.EntitySystems;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.Cargo.Prototypes;
using Content.Shared.CCVar;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Mobs.Components;
using Content.Shared.Paper;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Server.Cargo.Systems;
public sealed partial class CargoSystem : SharedCargoSystem
{
[Dependency] private readonly IConfigurationManager _cfg = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!;
[Dependency] private readonly DeviceLinkSystem _linker = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly ItemSlotsSystem _slots = default!;
[Dependency] private readonly PaperSystem _paperSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly PricingSystem _pricing = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
[Dependency] private readonly RadioSystem _radio = default!;
private EntityQuery<TransformComponent> _xformQuery;
private EntityQuery<CargoSellBlacklistComponent> _blacklistQuery;
private EntityQuery<MobStateComponent> _mobQuery;
private EntityQuery<TradeStationComponent> _tradeQuery;
private HashSet<EntityUid> _setEnts = new();
private List<EntityUid> _listEnts = new();
private List<(EntityUid, CargoPalletComponent, TransformComponent)> _pads = new();
public override void Initialize()
{
base.Initialize();
_xformQuery = GetEntityQuery<TransformComponent>();
_blacklistQuery = GetEntityQuery<CargoSellBlacklistComponent>();
_mobQuery = GetEntityQuery<MobStateComponent>();
_tradeQuery = GetEntityQuery<TradeStationComponent>();
InitializeConsole();
InitializeShuttle();
InitializeTelepad();
InitializeBounty();
InitializeFunds();
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateConsole();
UpdateTelepad(frameTime);
UpdateBounty();
}
public void UpdateBankAccount(
Entity<StationBankAccountComponent?> ent,
int balanceAdded,
ProtoId<CargoAccountPrototype> account,
bool dirty = true)
{
UpdateBankAccount(
ent,
balanceAdded,
new Dictionary<ProtoId<CargoAccountPrototype>, double> { {account, 1} },
dirty: dirty);
}
/// <summary>
/// Adds or removes funds from the <see cref="StationBankAccountComponent"/>.
/// </summary>
/// <param name="ent">The station.</param>
/// <param name="balanceAdded">The amount of funds to add or remove.</param>
/// <param name="accountDistribution">The distribution between individual <see cref="CargoAccountPrototype"/>.</param>
/// <param name="dirty">Whether to mark the bank account component as dirty.</param>
[PublicAPI]
public void UpdateBankAccount(
Entity<StationBankAccountComponent?> ent,
int balanceAdded,
Dictionary<ProtoId<CargoAccountPrototype>, double> accountDistribution,
bool dirty = true)
{
if (!Resolve(ent, ref ent.Comp))
return;
foreach (var (account, percent) in accountDistribution)
{
var accountBalancedAdded = (int) Math.Round(percent * balanceAdded);
ent.Comp.Accounts[account] += accountBalancedAdded;
}
var ev = new BankBalanceUpdatedEvent(ent, ent.Comp.Accounts);
RaiseLocalEvent(ent, ref ev, true);
if (!dirty)
return;
Dirty(ent);
}
}