Files
tbd-station-14/Content.Server/GameObjects/Components/Morgue/MorgueTrayComponent.cs
DrSmugleaf 6f012cb9ad Enable nullability in Content.Shared (#3626)
* Enable nullability in Content.Shared

* Fix null errors in server

* aye github i swear on me mom
2021-03-15 21:55:49 +01:00

25 lines
758 B
C#

using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Morgue
{
[RegisterComponent]
[ComponentReference(typeof(IActivate))]
public class MorgueTrayComponent : Component, IActivate
{
public override string Name => "MorgueTray";
[ViewVariables]
public IEntity Morgue { get; set; }
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if (Morgue != null && !Morgue.Deleted && Morgue.TryGetComponent<MorgueEntityStorageComponent>(out var comp))
{
comp.Activate(new ActivateEventArgs(eventArgs.User, Morgue));
}
}
}
}