Files
tbd-station-14/Content.Client/GameObjects/Components/VendingMachines/VendingMachineBoundUserInterface.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

64 lines
1.8 KiB
C#

using Content.Client.VendingMachines;
using Content.Shared.GameObjects.Components.VendingMachines;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
using static Content.Shared.GameObjects.Components.VendingMachines.SharedVendingMachineComponent;
namespace Content.Client.GameObjects.Components.VendingMachines
{
class VendingMachineBoundUserInterface : BoundUserInterface
{
[ViewVariables] private VendingMachineMenu? _menu;
public SharedVendingMachineComponent? VendingMachine { get; private set; }
public VendingMachineBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
SendMessage(new InventorySyncRequestMessage());
}
protected override void Open()
{
base.Open();
if (!Owner.Owner.TryGetComponent(out SharedVendingMachineComponent? vendingMachine))
{
return;
}
VendingMachine = vendingMachine;
_menu = new VendingMachineMenu(this) {Title = Owner.Owner.Name};
_menu.Populate(VendingMachine.Inventory);
_menu.OnClose += Close;
_menu.OpenCentered();
}
public void Eject(string ID)
{
SendMessage(new VendingMachineEjectMessage(ID));
}
protected override void ReceiveMessage(BoundUserInterfaceMessage message)
{
switch (message)
{
case VendingMachineInventoryMessage msg:
_menu?.Populate(msg.Inventory);
break;
}
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}
}