391 lines
12 KiB
C#
391 lines
12 KiB
C#
using System;
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using System.Linq;
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using Content.Server.Stunnable;
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using Content.Server.Stunnable.Components;
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using Content.Server.UserInterface;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Hands;
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using Content.Shared.Instruments;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Standing;
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using Content.Shared.Stunnable;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Enums;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Network;
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using Robust.Shared.Players;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Instruments
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class InstrumentComponent
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: SharedInstrumentComponent,
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IDropped,
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IHandSelected,
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IHandDeselected,
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IActivate,
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IUse,
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IThrown
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{
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private InstrumentSystem _instrumentSystem = default!;
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/// <summary>
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/// The client channel currently playing the instrument, or null if there's none.
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/// </summary>
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[ViewVariables]
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private IPlayerSession? _instrumentPlayer;
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[DataField("handheld")]
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private bool _handheld;
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[ViewVariables]
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private bool _playing = false;
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[ViewVariables]
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private float _timer = 0f;
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[ViewVariables]
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private int _batchesDropped = 0;
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[ViewVariables]
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private int _laggedBatches = 0;
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[ViewVariables]
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private uint _lastSequencerTick = 0;
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[ViewVariables]
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private int _midiEventCount = 0;
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[DataField("program")]
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private byte _instrumentProgram = 1;
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[DataField("bank")]
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private byte _instrumentBank;
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[DataField("allowPercussion")]
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private bool _allowPercussion;
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[DataField("allowProgramChange")]
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private bool _allowProgramChange;
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[DataField("respectMidiLimits")]
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private bool _respectMidiLimits = true;
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public override byte InstrumentProgram { get => _instrumentProgram;
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set
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{
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_instrumentProgram = value;
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Dirty();
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}
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}
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public override byte InstrumentBank { get => _instrumentBank;
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set
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{
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_instrumentBank = value;
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Dirty();
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}
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}
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public override bool AllowPercussion { get => _allowPercussion;
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set
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{
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_allowPercussion = value;
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Dirty();
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}
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}
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public override bool AllowProgramChange { get => _allowProgramChange;
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set
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{
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_allowProgramChange = value;
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Dirty();
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}
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}
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public override bool RespectMidiLimits { get => _respectMidiLimits;
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set
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{
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_respectMidiLimits = value;
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Dirty();
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}
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}
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/// <summary>
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/// Whether the instrument is an item which can be held or not.
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/// </summary>
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[ViewVariables]
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public bool Handheld => _handheld;
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/// <summary>
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/// Whether the instrument is currently playing or not.
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/// </summary>
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[ViewVariables]
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public bool Playing
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{
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get => _playing;
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set
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{
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_playing = value;
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Dirty();
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}
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}
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public IPlayerSession? InstrumentPlayer
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{
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get => _instrumentPlayer;
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private set
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{
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Playing = false;
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if (_instrumentPlayer != null)
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_instrumentPlayer.PlayerStatusChanged -= OnPlayerStatusChanged;
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_instrumentPlayer = value;
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if (value != null)
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_instrumentPlayer!.PlayerStatusChanged += OnPlayerStatusChanged;
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}
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}
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(InstrumentUiKey.Key);
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private void OnPlayerStatusChanged(object? sender, SessionStatusEventArgs e)
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{
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if (e.Session != _instrumentPlayer || e.NewStatus != SessionStatus.Disconnected) return;
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InstrumentPlayer = null;
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Clean();
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}
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protected override void Initialize()
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{
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base.Initialize();
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if (UserInterface != null)
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{
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UserInterface.OnClosed += UserInterfaceOnClosed;
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}
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_instrumentSystem = EntitySystem.Get<InstrumentSystem>();
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}
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public override ComponentState GetComponentState(ICommonSession player)
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{
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return new InstrumentState(Playing, InstrumentProgram, InstrumentBank, AllowPercussion, AllowProgramChange, RespectMidiLimits, _lastSequencerTick);
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}
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public override void HandleNetworkMessage(ComponentMessage message, INetChannel channel, ICommonSession? session = null)
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{
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base.HandleNetworkMessage(message, channel, session);
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var maxMidiLaggedBatches = _instrumentSystem.MaxMidiLaggedBatches;
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var maxMidiEventsPerSecond = _instrumentSystem.MaxMidiEventsPerSecond;
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var maxMidiEventsPerBatch = _instrumentSystem.MaxMidiEventsPerBatch;
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switch (message)
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{
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case InstrumentMidiEventMessage midiEventMsg:
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if (!Playing || session != _instrumentPlayer || InstrumentPlayer == null) return;
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var send = true;
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var minTick = midiEventMsg.MidiEvent.Min(x => x.Tick);
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if (_lastSequencerTick > minTick)
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{
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_laggedBatches++;
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if (_respectMidiLimits)
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{
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if (_laggedBatches == (int) (maxMidiLaggedBatches * (1 / 3d) + 1))
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{
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InstrumentPlayer.AttachedEntity?.PopupMessage(
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Loc.GetString("instrument-component-finger-cramps-light-message"));
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} else if (_laggedBatches == (int) (maxMidiLaggedBatches * (2 / 3d) + 1))
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{
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InstrumentPlayer.AttachedEntity?.PopupMessage(
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Loc.GetString("instrument-component-finger-cramps-serious-message"));
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}
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}
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if (_laggedBatches > maxMidiLaggedBatches)
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{
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send = false;
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}
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}
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if (++_midiEventCount > maxMidiEventsPerSecond
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|| midiEventMsg.MidiEvent.Length > maxMidiEventsPerBatch)
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{
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_batchesDropped++;
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send = false;
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}
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if (send || !_respectMidiLimits)
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{
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SendNetworkMessage(midiEventMsg);
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}
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var maxTick = midiEventMsg.MidiEvent.Max(x => x.Tick);
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_lastSequencerTick = Math.Max(maxTick, minTick);
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break;
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case InstrumentStartMidiMessage startMidi:
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if (session != _instrumentPlayer)
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break;
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Playing = true;
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break;
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case InstrumentStopMidiMessage stopMidi:
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if (session != _instrumentPlayer)
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break;
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Playing = false;
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Clean();
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break;
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}
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}
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private void Clean()
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{
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Playing = false;
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_lastSequencerTick = 0;
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_batchesDropped = 0;
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_laggedBatches = 0;
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}
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void IDropped.Dropped(DroppedEventArgs eventArgs)
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{
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Clean();
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SendNetworkMessage(new InstrumentStopMidiMessage());
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InstrumentPlayer = null;
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UserInterface?.CloseAll();
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}
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void IThrown.Thrown(ThrownEventArgs eventArgs)
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{
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Clean();
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SendNetworkMessage(new InstrumentStopMidiMessage());
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InstrumentPlayer = null;
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UserInterface?.CloseAll();
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}
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void IHandSelected.HandSelected(HandSelectedEventArgs eventArgs)
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{
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if (eventArgs.User == null || !eventArgs.User.TryGetComponent(out ActorComponent? actor))
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return;
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var session = actor.PlayerSession;
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if (session.Status != SessionStatus.InGame) return;
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InstrumentPlayer = session;
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}
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void IHandDeselected.HandDeselected(HandDeselectedEventArgs eventArgs)
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{
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Clean();
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SendNetworkMessage(new InstrumentStopMidiMessage());
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UserInterface?.CloseAll();
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (Handheld)
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return;
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InteractInstrument(eventArgs.User);
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}
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bool IUse.UseEntity(UseEntityEventArgs eventArgs)
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{
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InteractInstrument(eventArgs.User);
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return false;
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}
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private void InteractInstrument(IEntity user)
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{
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if (!user.TryGetComponent(out ActorComponent? actor)) return;
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if ((!Handheld && InstrumentPlayer != null)
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|| (Handheld && actor.PlayerSession != InstrumentPlayer)
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|| !EntitySystem.Get<ActionBlockerSystem>().CanInteract(user)) return;
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InstrumentPlayer = actor.PlayerSession;
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OpenUserInterface(InstrumentPlayer);
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return;
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}
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private void UserInterfaceOnClosed(IPlayerSession player)
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{
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if (Handheld || player != InstrumentPlayer) return;
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Clean();
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InstrumentPlayer = null;
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SendNetworkMessage(new InstrumentStopMidiMessage());
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}
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private void OpenUserInterface(IPlayerSession session)
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{
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UserInterface?.Toggle(session);
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}
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public override void Update(float delta)
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{
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base.Update(delta);
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var maxMidiLaggedBatches = _instrumentSystem.MaxMidiLaggedBatches;
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var maxMidiBatchDropped = _instrumentSystem.MaxMidiBatchesDropped;
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if (_instrumentPlayer != null
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&& (_instrumentPlayer.AttachedEntity == null
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|| !EntitySystem.Get<ActionBlockerSystem>().CanInteract(_instrumentPlayer.AttachedEntity)))
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{
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InstrumentPlayer = null;
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Clean();
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UserInterface?.CloseAll();
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}
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if ((_batchesDropped >= maxMidiBatchDropped
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|| _laggedBatches >= maxMidiLaggedBatches)
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&& InstrumentPlayer != null && _respectMidiLimits)
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{
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var mob = InstrumentPlayer.AttachedEntity;
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SendNetworkMessage(new InstrumentStopMidiMessage());
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Playing = false;
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UserInterface?.CloseAll();
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if (mob != null)
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{
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if (Handheld)
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EntitySystem.Get<StandingStateSystem>().Down(mob, false);
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if (mob.TryGetComponent(out StunnableComponent? stun))
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{
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EntitySystem.Get<StunSystem>().Stun(mob.Uid, TimeSpan.FromSeconds(1), stun);
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Clean();
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}
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Owner.PopupMessage(mob, "instrument-component-finger-cramps-max-message");
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}
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InstrumentPlayer = null;
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}
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_timer += delta;
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if (_timer < 1) return;
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_timer = 0f;
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_midiEventCount = 0;
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_laggedBatches = 0;
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_batchesDropped = 0;
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}
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}
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}
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