Files
tbd-station-14/Content.Client/GameObjects/EntitySystems/SuspicionEndTimerSystem.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

24 lines
625 B
C#

using System;
using Content.Shared.GameObjects.EntitySystemMessages;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.EntitySystems
{
public sealed class SuspicionEndTimerSystem : EntitySystem
{
public TimeSpan? EndTime { get; private set; }
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<SuspicionMessages.SetSuspicionEndTimerMessage>(RxTimerMessage);
}
private void RxTimerMessage(SuspicionMessages.SetSuspicionEndTimerMessage ev)
{
EndTime = ev.EndTime;
}
}
}