Files
tbd-station-14/Content.Server/Sound/Components/EmitSoundOnActivateComponent.cs
2021-06-27 21:55:18 +02:00

15 lines
378 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Sound.Components
{
/// <summary>
/// Simple sound emitter that emits sound on ActivateInWorld
/// </summary>
[RegisterComponent]
public class EmitSoundOnActivateComponent : BaseEmitSoundComponent
{
/// <inheritdoc />
public override string Name => "EmitSoundOnActivate";
}
}