Files
tbd-station-14/Content.Server/Storage/Components/EntityStorageComponent.cs
2022-07-14 21:38:39 +10:00

116 lines
3.6 KiB
C#

using Content.Shared.Physics;
using Content.Shared.Sound;
using Content.Shared.Whitelist;
using Robust.Shared.Containers;
namespace Content.Server.Storage.Components;
[RegisterComponent]
public sealed class EntityStorageComponent : Component
{
public readonly float MaxSize = 1.0f; // maximum width or height of an entity allowed inside the storage.
public static readonly TimeSpan InternalOpenAttemptDelay = TimeSpan.FromSeconds(0.5);
public TimeSpan LastInternalOpenAttempt;
/// <summary>
/// Collision masks that get removed when the storage gets opened.
/// </summary>
public readonly int MasksToRemove = (int) (
CollisionGroup.MidImpassable |
CollisionGroup.HighImpassable |
CollisionGroup.LowImpassable);
/// <summary>
/// Collision masks that were removed from ANY layer when the storage was opened;
/// </summary>
[DataField("removedMasks")]
public int RemovedMasks;
[ViewVariables]
[DataField("Capacity")]
public int StorageCapacityMax = 30;
[ViewVariables]
[DataField("IsCollidableWhenOpen")]
public bool IsCollidableWhenOpen;
//The offset for where items are emptied/vacuumed for the EntityStorage.
[DataField("enteringOffset")]
public Vector2 EnteringOffset = new(0, 0);
//The collision groups checked, so that items are depositied or grabbed from inside walls.
[DataField("enteringOffsetCollisionFlags")]
public readonly CollisionGroup EnteringOffsetCollisionFlags = CollisionGroup.Impassable | CollisionGroup.MidImpassable;
[ViewVariables]
[DataField("EnteringRange")]
public float EnteringRange = -0.18f;
[DataField("showContents")]
public bool ShowContents;
[DataField("occludesLight")]
public bool OccludesLight = true;
[DataField("deleteContentsOnDestruction")]
public bool DeleteContentsOnDestruction = false;
[DataField("open")]
public bool Open;
[DataField("closeSound")]
public SoundSpecifier CloseSound = new SoundPathSpecifier("/Audio/Effects/closetclose.ogg");
[DataField("openSound")]
public SoundSpecifier OpenSound = new SoundPathSpecifier("/Audio/Effects/closetopen.ogg");
/// <summary>
/// Whitelist for what entities are allowed to be inserted into this container. If this is not null, the
/// standard requirement that the entity must be an item or mob is waived.
/// </summary>
[DataField("whitelist")]
public EntityWhitelist? Whitelist;
[ViewVariables]
public Container Contents = default!;
[ViewVariables(VVAccess.ReadWrite)]
public bool IsWeldedShut;
}
public sealed class InsertIntoEntityStorageAttemptEvent : CancellableEntityEventArgs { }
public sealed class StoreMobInItemContainerAttemptEvent : CancellableEntityEventArgs
{
public bool Handled = false;
}
public sealed class StorageOpenAttemptEvent : CancellableEntityEventArgs
{
public bool Silent = false;
public StorageOpenAttemptEvent (bool silent = false)
{
Silent = silent;
}
}
public sealed class StorageAfterOpenEvent : EventArgs { }
public sealed class StorageCloseAttemptEvent : CancellableEntityEventArgs { }
public sealed class StorageBeforeCloseEvent : EventArgs
{
public EntityUid Container;
public HashSet<EntityUid> Contents;
/// <summary>
/// Entities that will get inserted, regardless of any insertion or whitelist checks.
/// </summary>
public HashSet<EntityUid> BypassChecks = new();
public StorageBeforeCloseEvent(EntityUid container, HashSet<EntityUid> contents)
{
Container = container;
Contents = contents;
}
}
public sealed class StorageAfterCloseEvent : EventArgs { }