Files
tbd-station-14/Content.Server/Movement/Systems/JetpackSystem.cs
2022-07-09 18:24:48 +10:00

46 lines
1.3 KiB
C#

using Content.Server.Atmos.Components;
using Content.Shared.Movement.Components;
using Content.Shared.Movement.Systems;
using Robust.Shared.Collections;
namespace Content.Server.Movement.Systems;
public sealed class JetpackSystem : SharedJetpackSystem
{
private const float UpdateCooldown = 0.5f;
protected override bool CanEnable(JetpackComponent component)
{
return base.CanEnable(component) && TryComp<GasTankComponent>(component.Owner, out var gasTank) && !(gasTank.Air.TotalMoles < component.MoleUsage);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var toDisable = new ValueList<JetpackComponent>();
foreach (var (active, comp, gasTank) in EntityQuery<ActiveJetpackComponent, JetpackComponent, GasTankComponent>())
{
active.Accumulator += frameTime;
if (active.Accumulator < UpdateCooldown) continue;
active.Accumulator -= UpdateCooldown;
var air = gasTank.RemoveAir(comp.MoleUsage);
if (air == null || !MathHelper.CloseTo(air.TotalMoles, comp.MoleUsage, 0.001f))
{
toDisable.Add(comp);
continue;
}
gasTank.UpdateUserInterface();
}
foreach (var comp in toDisable)
{
SetEnabled(comp, false);
}
}
}