Files
tbd-station-14/Content.Shared/Administration/SharedBwoinkSystem.cs
Visne 81eee73995 BwoinkSystem improvements (#11258)
* stuff

* style

* cleanup & fix

* Bold
2022-09-14 12:19:32 -05:00

50 lines
1.6 KiB
C#

#nullable enable
using Robust.Shared.Network;
using Robust.Shared.Serialization;
namespace Content.Shared.Administration
{
public abstract class SharedBwoinkSystem : EntitySystem
{
// System users
public static NetUserId SystemUserId { get; } = new NetUserId(Guid.Empty);
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<BwoinkTextMessage>(OnBwoinkTextMessage);
}
protected virtual void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
// Specific side code in target.
}
protected void LogBwoink(BwoinkTextMessage message)
{
Logger.InfoS("c.s.go.es.bwoink", $"@{message.UserId}: {message.Text}");
}
[Serializable, NetSerializable]
public sealed class BwoinkTextMessage : EntityEventArgs
{
public DateTime SentAt { get; }
public NetUserId UserId { get; }
// This is ignored from the client.
// It's checked by the client when receiving a message from the server for bwoink noises.
// This could be a boolean "Incoming", but that would require making a second instance.
public NetUserId TrueSender { get; }
public string Text { get; }
public BwoinkTextMessage(NetUserId userId, NetUserId trueSender, string text, DateTime? sentAt = default)
{
SentAt = sentAt ?? DateTime.Now;
UserId = userId;
TrueSender = trueSender;
Text = text;
}
}
}
}