157 lines
5.1 KiB
C#
157 lines
5.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Database;
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using Content.Shared.StatusEffect;
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using Content.Shared.Stunnable;
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using JetBrains.Annotations;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Dynamics;
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namespace Content.Shared.Slippery
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{
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[UsedImplicitly]
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public abstract class SharedSlipperySystem : EntitySystem
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{
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[Dependency] private readonly SharedAdminLogSystem _adminLog = default!;
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[Dependency] private readonly SharedStunSystem _stunSystem = default!;
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[Dependency] private readonly StatusEffectsSystem _statusEffectsSystem = default!;
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private readonly List<SlipperyComponent> _slipped = new();
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SlipperyComponent, StartCollideEvent>(HandleCollide);
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SubscribeLocalEvent<NoSlipComponent, SlipAttemptEvent>(OnNoSlipAttempt);
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}
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private void HandleCollide(EntityUid uid, SlipperyComponent component, StartCollideEvent args)
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{
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var otherUid = args.OtherFixture.Body.OwnerUid;
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if (!CanSlip(component, otherUid)) return;
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if (!_slipped.Contains(component))
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_slipped.Add(component);
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component.Colliding.Add(otherUid);
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}
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private void OnNoSlipAttempt(EntityUid uid, NoSlipComponent component, SlipAttemptEvent args)
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{
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args.Cancel();
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}
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/// <inheritdoc />
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public override void Update(float frameTime)
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{
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for (var i = _slipped.Count - 1; i >= 0; i--)
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{
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var slipperyComp = _slipped[i];
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if (!Update(slipperyComp)) continue;
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_slipped.RemoveAt(i);
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}
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}
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public bool CanSlip(SlipperyComponent component, EntityUid uid)
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{
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if (!component.Slippery
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|| component.Owner.IsInContainer()
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|| component.Slipped.Contains(uid)
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|| !_statusEffectsSystem.CanApplyEffect(uid, "Stun"))
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{
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return false;
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}
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return true;
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}
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private bool TrySlip(SlipperyComponent component, IPhysBody ourBody, IPhysBody otherBody)
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{
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if (!CanSlip(component, otherBody.OwnerUid)) return false;
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if (otherBody.LinearVelocity.Length < component.RequiredSlipSpeed)
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{
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return false;
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}
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var percentage = otherBody.GetWorldAABB().IntersectPercentage(ourBody.GetWorldAABB());
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if (percentage < component.IntersectPercentage)
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{
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return false;
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}
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var ev = new SlipAttemptEvent();
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RaiseLocalEvent(otherBody.OwnerUid, ev, false);
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if (ev.Cancelled)
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return false;
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otherBody.LinearVelocity *= component.LaunchForwardsMultiplier;
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_stunSystem.TryParalyze(otherBody.OwnerUid, TimeSpan.FromSeconds(5));
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component.Slipped.Add(otherBody.OwnerUid);
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component.Dirty();
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PlaySound(component);
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_adminLog.Add(LogType.Slip, LogImpact.Low, $"{component.Owner} slipped on collision with {otherBody.Owner}");
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return true;
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}
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// Until we get predicted slip sounds TM?
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protected abstract void PlaySound(SlipperyComponent component);
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private bool Update(SlipperyComponent component)
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{
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if (component.Deleted || !component.Slippery || component.Colliding.Count == 0)
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return true;
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if (!EntityManager.TryGetComponent(component.Owner.Uid, out PhysicsComponent? body))
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{
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component.Colliding.Clear();
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return true;
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}
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foreach (var uid in component.Colliding.ToArray())
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{
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if (!uid.IsValid() || !EntityManager.TryGetEntity(uid, out var entity))
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{
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component.Colliding.Remove(uid);
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component.Slipped.Remove(uid);
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component.Dirty();
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continue;
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}
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out PhysicsComponent? otherPhysics) ||
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!body.GetWorldAABB().Intersects(otherPhysics.GetWorldAABB()))
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{
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component.Colliding.Remove(uid);
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component.Slipped.Remove(uid);
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component.Dirty();
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continue;
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}
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if (!component.Slipped.Contains(uid))
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TrySlip(component, body, otherPhysics);
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}
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return false;
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}
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}
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/// <summary>
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/// Raised on an entity to determine if it can slip or not.
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/// </summary>
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public class SlipAttemptEvent : CancellableEntityEventArgs
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{
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}
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}
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