Files
tbd-station-14/Content.Shared/Movement/Components/MovementIgnoreGravityComponent.cs
2021-12-03 14:17:01 +01:00

58 lines
2.0 KiB
C#

using Content.Shared.Gravity;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Physics;
namespace Content.Shared.Movement.Components
{
[RegisterComponent]
public sealed class MovementIgnoreGravityComponent : Component
{
public override string Name => "MovementIgnoreGravity";
}
public static class GravityExtensions
{
public static bool IsWeightless(this IEntity entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
{
if (body == null)
IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out body);
if (IoCManager.Resolve<IEntityManager>().HasComponent<MovementIgnoreGravityComponent>(entity.Uid) ||
(body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0) return false;
var transform = entity.Transform;
var gridId = transform.GridID;
if (!gridId.IsValid())
{
// Not on a grid = no gravity for now.
// In the future, may want to allow maps to override to always have gravity instead.
return true;
}
mapManager ??= IoCManager.Resolve<IMapManager>();
var grid = mapManager.GetGrid(gridId);
var gridEntityId = grid.GridEntityId;
entityManager ??= IoCManager.Resolve<IEntityManager>();
var gridEntity = entityManager.GetEntity(gridEntityId);
if (!IoCManager.Resolve<IEntityManager>().GetComponent<GravityComponent>(gridEntity.Uid).Enabled)
{
return true;
}
coords ??= transform.Coordinates;
if (!coords.Value.IsValid(IoCManager.Resolve<IEntityManager>()))
{
return true;
}
var tile = grid.GetTileRef(coords.Value).Tile;
return tile.IsEmpty;
}
}
}