Files
tbd-station-14/Content.Client/Singularity/Components/ContainmentFieldComponent.cs
2021-12-03 14:17:01 +01:00

32 lines
958 B
C#

using Content.Shared.Singularity.Components;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
namespace Content.Client.Singularity.Components
{
[RegisterComponent]
[ComponentReference(typeof(SharedContainmentFieldComponent))]
public class ContainmentFieldComponent : SharedContainmentFieldComponent
{
// Jesus what is this code.
// Singulo cleanup WHEEENNN
private SpriteComponent? _spriteComponent;
protected override void Initialize()
{
base.Initialize();
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out _spriteComponent))
{
Logger.Error($"{nameof(ContainmentFieldComponent)} created without {nameof(SpriteComponent)}");
}
else
{
_spriteComponent.NoRotation = true;
}
}
}
}