Files
tbd-station-14/Content.Client/Markers/MarkerComponent.cs
2021-12-03 14:17:01 +01:00

30 lines
705 B
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Client.Markers
{
[RegisterComponent]
public sealed class MarkerComponent : Component
{
public override string Name => "Marker";
protected override void Startup()
{
base.Startup();
UpdateVisibility();
}
public void UpdateVisibility()
{
var system = EntitySystem.Get<MarkerSystem>();
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ISpriteComponent? sprite))
{
sprite.Visible = system.MarkersVisible;
}
}
}
}