* Remove IBody, IBodyPart, IMechanism and IMechanismBehavior interfaces * Summary cleanup
14 lines
313 B
C#
14 lines
313 B
C#
#nullable enable
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Body.Part.Property
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{
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/// <summary>
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/// Defines a property for a <see cref="SharedBodyPartComponent"/>.
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/// </summary>
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public interface IBodyPartProperty : IComponent
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{
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bool Active { get; set; }
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}
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}
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