Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/Power/PowerSolarControlConsoleSystem.cs
metalgearsloth 684ec60be6 Pausing content (#3061)
* Change EntityQuery to not retrieve paused by default

* GetAllComponents

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-04 00:20:48 +11:00

33 lines
987 B
C#

#nullable enable
using Content.Server.GameObjects.Components.Power.PowerNetComponents;
using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems;
namespace Content.Server.GameObjects.EntitySystems
{
/// <summary>
/// Responsible for updating solar control consoles.
/// </summary>
[UsedImplicitly]
internal sealed class PowerSolarControlConsoleSystem : EntitySystem
{
/// <summary>
/// Timer used to avoid updating the UI state every frame (which would be overkill)
/// </summary>
private float _updateTimer;
public override void Update(float frameTime)
{
_updateTimer += frameTime;
if (_updateTimer >= 1)
{
_updateTimer -= 1;
foreach (var component in ComponentManager.EntityQuery<SolarControlConsoleComponent>(true))
{
component.UpdateUIState();
}
}
}
}
}