Files
tbd-station-14/Content.Shared/Movement/Components/JetpackComponent.cs
2023-09-23 18:49:39 +10:00

26 lines
868 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Movement.Components;
[RegisterComponent, NetworkedComponent]
public sealed partial class JetpackComponent : Component
{
[ViewVariables(VVAccess.ReadWrite), DataField("moleUsage")]
public float MoleUsage = 0.012f;
[DataField] public EntProtoId ToggleAction = "ActionToggleJetpack";
[DataField("toggleActionEntity")] public EntityUid? ToggleActionEntity;
[ViewVariables(VVAccess.ReadWrite), DataField("acceleration")]
public float Acceleration = 1f;
[ViewVariables(VVAccess.ReadWrite), DataField("friction")]
public float Friction = 0.3f;
[ViewVariables(VVAccess.ReadWrite), DataField("weightlessModifier")]
public float WeightlessModifier = 1.2f;
}