202 lines
7.3 KiB
C#
202 lines
7.3 KiB
C#
using System;
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using System.Linq;
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using Content.Server.Items;
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using Content.Server.Jittering;
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using Content.Server.PowerCell.Components;
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using Content.Server.Stunnable.Components;
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using Content.Server.Weapon.Melee;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Audio;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Throwing;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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namespace Content.Server.Stunnable
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{
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public class StunbatonSystem : EntitySystem
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{
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[Dependency] private readonly IRobustRandom _robustRandom = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StunbatonComponent, MeleeHitEvent>(OnMeleeHit);
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SubscribeLocalEvent<StunbatonComponent, MeleeInteractEvent>(OnMeleeInteract);
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SubscribeLocalEvent<StunbatonComponent, UseInHandEvent>(OnUseInHand);
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SubscribeLocalEvent<StunbatonComponent, ThrowDoHitEvent>(OnThrowCollide);
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SubscribeLocalEvent<StunbatonComponent, PowerCellChangedEvent>(OnPowerCellChanged);
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SubscribeLocalEvent<StunbatonComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<StunbatonComponent, ExaminedEvent>(OnExamined);
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}
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private void OnMeleeHit(EntityUid uid, StunbatonComponent comp, MeleeHitEvent args)
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{
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if (!comp.Activated || !args.HitEntities.Any())
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return;
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if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot) || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse))
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return;
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foreach (IEntity entity in args.HitEntities)
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{
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StunEntity(entity, comp);
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}
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}
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private void OnMeleeInteract(EntityUid uid, StunbatonComponent comp, MeleeInteractEvent args)
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{
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if (!comp.Activated)
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return;
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if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot) || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse))
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return;
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if (args.Entity.HasComponent<StunnableComponent>())
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{
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args.CanInteract = true;
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StunEntity(args.Entity, comp);
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}
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}
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private void OnUseInHand(EntityUid uid, StunbatonComponent comp, UseInHandEvent args)
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{
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if (!Get<ActionBlockerSystem>().CanUse(args.User))
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return;
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Get<JitteringSystem>().DoJitter(args.User.Uid, TimeSpan.FromMinutes(1), 20f, 8f);
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if (comp.Activated)
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{
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TurnOff(comp);
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}
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else
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{
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TurnOn(comp, args.User);
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}
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}
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private void OnThrowCollide(EntityUid uid, StunbatonComponent comp, ThrowDoHitEvent args)
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{
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if (!EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var slot)) return;
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if (!comp.Activated || slot.Cell == null || !slot.Cell.TryUseCharge(comp.EnergyPerUse)) return;
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StunEntity(args.Target, comp);
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}
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private void OnPowerCellChanged(EntityUid uid, StunbatonComponent comp, PowerCellChangedEvent args)
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{
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if (args.Ejected)
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{
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TurnOff(comp);
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}
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}
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private void OnInteractUsing(EntityUid uid, StunbatonComponent comp, InteractUsingEvent args)
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{
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if (!Get<ActionBlockerSystem>().CanInteract(args.User))
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return;
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if (EntityManager.TryGetComponent<PowerCellSlotComponent>(uid, out var cellslot))
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cellslot.InsertCell(args.Used);
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}
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private void OnExamined(EntityUid uid, StunbatonComponent comp, ExaminedEvent args)
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{
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var msg = comp.Activated
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? Loc.GetString("comp-stunbaton-examined-on")
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: Loc.GetString("comp-stunbaton-examined-off");
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args.PushMarkup(msg);
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}
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private void StunEntity(IEntity entity, StunbatonComponent comp)
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{
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if (!entity.TryGetComponent(out StunnableComponent? stunnable) || !comp.Activated) return;
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SoundSystem.Play(Filter.Pvs(comp.Owner), comp.StunSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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if (!stunnable.SlowedDown)
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{
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if (_robustRandom.Prob(comp.ParalyzeChanceNoSlowdown))
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stunnable.Paralyze(comp.ParalyzeTime);
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else
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stunnable.Slowdown(comp.SlowdownTime);
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}
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else
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{
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if (_robustRandom.Prob(comp.ParalyzeChanceWithSlowdown))
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stunnable.Paralyze(comp.ParalyzeTime);
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else
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stunnable.Slowdown(comp.SlowdownTime);
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}
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if (!comp.Owner.TryGetComponent<PowerCellSlotComponent>(out var slot) || slot.Cell == null || !(slot.Cell.CurrentCharge < comp.EnergyPerUse))
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return;
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SoundSystem.Play(Filter.Pvs(comp.Owner), comp.SparksSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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TurnOff(comp);
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}
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private void TurnOff(StunbatonComponent comp)
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{
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if (!comp.Activated)
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{
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return;
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}
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if (!comp.Owner.TryGetComponent<SpriteComponent>(out var sprite) ||
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!comp.Owner.TryGetComponent<ItemComponent>(out var item)) return;
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SoundSystem.Play(Filter.Pvs(comp.Owner), comp.SparksSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "off";
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// TODO stunbaton visualizer
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sprite.LayerSetState(0, "stunbaton_off");
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comp.Activated = false;
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}
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private void TurnOn(StunbatonComponent comp, IEntity user)
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{
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if (comp.Activated)
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{
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return;
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}
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if (!comp.Owner.TryGetComponent<SpriteComponent>(out var sprite) ||
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!comp.Owner.TryGetComponent<ItemComponent>(out var item))
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return;
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var playerFilter = Filter.Pvs(comp.Owner);
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if (!comp.Owner.TryGetComponent<PowerCellSlotComponent>(out var slot))
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return;
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if (slot.Cell == null)
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{
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SoundSystem.Play(playerFilter, comp.TurnOnFailSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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user.PopupMessage(Loc.GetString("comp-stunbaton-activated-missing-cell"));
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return;
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}
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if (slot.Cell != null && slot.Cell.CurrentCharge < comp.EnergyPerUse)
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{
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SoundSystem.Play(playerFilter, comp.TurnOnFailSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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user.PopupMessage(Loc.GetString("comp-stunbaton-activated-dead-cell"));
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return;
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}
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SoundSystem.Play(playerFilter, comp.SparksSound.GetSound(), comp.Owner, AudioHelpers.WithVariation(0.25f));
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item.EquippedPrefix = "on";
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sprite.LayerSetState(0, "stunbaton_on");
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comp.Activated = true;
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}
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}
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}
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