Files
tbd-station-14/Content.Client/CartridgeLoader/CartridgeLoaderBoundUserInterface.cs
Julian Giebel e11cf969fa PDA UI refactor and cartridges (#11335)
* Work on cartridges

* Work on PDA UI

* Work on PDA UIs program list

* Work on PDA UI borders

* Add DeviceNetworkingComponent to the pda base prototype

* Fix submodule version

* Fix cartridge loader ui key

* Fix pda menu xaml

* Implement relaying ui messages

* Finish implementing the notekeeper cartridge

* Fix submodule version

* Fix errors from merging master

* Fix test failing

* Implement setting preinstalled programs

* Add some documentation to CartridgeLoaderSystem

* Add more doc comments

* Add localization to program names

* Implement review suggestions

* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00

137 lines
4.4 KiB
C#

using Content.Shared.CartridgeLoader;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface;
namespace Content.Client.CartridgeLoader;
public abstract class CartridgeLoaderBoundUserInterface : BoundUserInterface
{
[Dependency] private readonly IEntityManager? _entityManager = default!;
private EntityUid? _activeProgram;
private CartridgeUI? _activeCartridgeUI;
private Control? _activeUiFragment;
protected CartridgeLoaderBoundUserInterface(ClientUserInterfaceComponent owner, Enum uiKey) : base(owner, uiKey)
{
IoCManager.InjectDependencies(this);
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not CartridgeLoaderUiState loaderUiState)
{
_activeCartridgeUI?.UpdateState(state);
return;
}
var programs = GetCartridgeComponents(loaderUiState.Programs);
UpdateAvailablePrograms(programs);
_activeProgram = loaderUiState.ActiveUI;
var ui = RetrieveCartridgeUI(loaderUiState.ActiveUI);
var comp = RetrieveCartridgeComponent(loaderUiState.ActiveUI);
var control = ui?.GetUIFragmentRoot();
//Prevent the same UI fragment from getting disposed and attached multiple times
if (_activeUiFragment?.GetType() == control?.GetType())
return;
if (_activeUiFragment is not null)
DetachCartridgeUI(_activeUiFragment);
if (control is not null && _activeProgram.HasValue)
{
AttachCartridgeUI(control, Loc.GetString(comp?.ProgramName ?? "default-program-name"));
SendCartridgeUiReadyEvent(_activeProgram.Value);
}
_activeCartridgeUI = ui;
_activeUiFragment?.Dispose();
_activeUiFragment = control;
}
protected void ActivateCartridge(EntityUid cartridgeUid)
{
var message = new CartridgeLoaderUiMessage(cartridgeUid, CartridgeUiMessageAction.Activate);
SendMessage(message);
}
protected void DeactivateActiveCartridge()
{
if (!_activeProgram.HasValue)
return;
var message = new CartridgeLoaderUiMessage(_activeProgram.Value, CartridgeUiMessageAction.Deactivate);
SendMessage(message);
}
protected void InstallCartridge(EntityUid cartridgeUid)
{
var message = new CartridgeLoaderUiMessage(cartridgeUid, CartridgeUiMessageAction.Install);
SendMessage(message);
}
protected void UninstallCartridge(EntityUid cartridgeUid)
{
var message = new CartridgeLoaderUiMessage(cartridgeUid, CartridgeUiMessageAction.Uninstall);
SendMessage(message);
}
private List<(EntityUid, CartridgeComponent)> GetCartridgeComponents(List<EntityUid> programs)
{
var components = new List<(EntityUid, CartridgeComponent)>();
foreach (var program in programs)
{
var component = RetrieveCartridgeComponent(program);
if (component is not null)
components.Add((program, component));
}
return components;
}
/// <summary>
/// The implementing ui needs to add the passed ui fragment as a child to itself
/// </summary>
protected abstract void AttachCartridgeUI(Control cartridgeUIFragment, string? title);
/// <summary>
/// The implementing ui needs to remove the passed ui from itself
/// </summary>
protected abstract void DetachCartridgeUI(Control cartridgeUIFragment);
protected abstract void UpdateAvailablePrograms(List<(EntityUid, CartridgeComponent)> programs);
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
_activeUiFragment?.Dispose();
}
protected CartridgeComponent? RetrieveCartridgeComponent(EntityUid? cartridgeUid)
{
return _entityManager?.GetComponentOrNull<CartridgeComponent>(cartridgeUid);
}
private void SendCartridgeUiReadyEvent(EntityUid cartridgeUid)
{
var message = new CartridgeLoaderUiMessage(cartridgeUid, CartridgeUiMessageAction.UIReady);
SendMessage(message);
}
private CartridgeUI? RetrieveCartridgeUI(EntityUid? cartridgeUid)
{
var component = _entityManager?.GetComponentOrNull<CartridgeUiComponent>(cartridgeUid);
component?.Ui?.Setup(this);
return component?.Ui;
}
}