* Holy crap auth works * Fix some usages of UserID instead of UserName * Refactor preferences. They be non-async now. Also faster. * Rename DbContext. * Guest username assignment. * Fix saving of profiles. * Don't store data for guests. * Fix generating invalid random colors. * Don't allow dumb garbage for char preferences. * Bans. * Lol forgot to fill out the command description. * Connection log. * Rename all the tables and columns to be snake_case. * Re-do migrations. * Fixing tests and warnings. * Update submodule
25 lines
688 B
C#
25 lines
688 B
C#
using System;
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using System.Collections.Generic;
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using Robust.Shared.Network;
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using static Content.Shared.SharedGameTicker;
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namespace Content.Client.Interfaces
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{
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public interface IClientGameTicker
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{
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bool IsGameStarted { get; }
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string ServerInfoBlob { get; }
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bool AreWeReady { get; }
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bool DisallowedLateJoin { get; }
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DateTime StartTime { get; }
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bool Paused { get; }
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Dictionary<NetUserId, PlayerStatus> Status { get; }
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void Initialize();
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event Action InfoBlobUpdated;
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event Action LobbyStatusUpdated;
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event Action LobbyReadyUpdated;
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event Action LobbyLateJoinStatusUpdated;
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}
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}
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