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tbd-station-14
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6602c8c97224f88440b056f3614c3c7ca5b40a67
tbd-station-14
/
Content.Shared
/
GameObjects
/
Components
/
Movement
History
Morshu32
6967e8b7f8
Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (
#2582
)
2020-11-18 21:58:36 +01:00
..
IMoverComponent.cs
Replace every usage of GridCoordinates with EntityCoordinates (
#2021
)
2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs
WiP movement prediction.
2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs
Fix weightlessness status effect appearing only after something checks if an entity is weightless (
#2434
)
2020-10-30 01:07:51 +01:00
MovementSpeedModifierComponent.cs
Bodysystem and damagesystem rework (
#1544
)
2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs
Climbing system (
#1750
)
2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs
Refactor drag and drop to use a shared interface (
#2012
)
2020-10-14 15:24:07 +02:00
SharedPlayerInputMoverComponent.cs
Change cvar usages to use CVarDef and define them in CCVars (
#2250
)
2020-11-07 11:15:56 +11:00
SharedSlipperyComponent.cs
Set requiredSlipSpeed default value to 0,1 to avoid slipping while standing still (
#2582
)
2020-11-18 21:58:36 +01:00