Files
tbd-station-14/Content.Shared/Physics/ThrownController.cs
DrSmugleaf 64672fdc31 Refactor to use the new multiple controller system (#1462)
* Transition code to new controller system

* Fix shuttles not moving

* Fix throwing

* Fix guns

* Change hands to use physics.Stop() and remove item fumble method
2020-07-23 18:33:37 +02:00

18 lines
456 B
C#

#nullable enable
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
namespace Content.Shared.Physics
{
public class ThrownController : VirtualController
{
public override ICollidableComponent? ControlledComponent { protected get; set; }
public void Push(Vector2 velocityDirection, float speed)
{
LinearVelocity = velocityDirection * speed;
}
}
}