Files
tbd-station-14/Content.Client/Disposal/Mailing/MailingUnitBoundUserInterface.cs
metalgearsloth 63dfd21b14 Predict dumping (#32394)
* Predict dumping

- This got soaped really fucking hard.
- Dumping is predicted, this required disposals to be predicte.d
- Disposals required mailing (because it's tightly coupled), and a smidge of other content systems.
- I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict.

* Fix a bunch of stuff

* nasty merge

* Some reviews

* Some more reviews while I stash

* Fix merge

* Fix merge

* Half of review

* Review

* re(h)f

* lizards

* feexes

* feex
2025-04-19 16:20:40 +10:00

80 lines
3.0 KiB
C#

using Content.Client.Disposal.Unit;
using Content.Client.Power.EntitySystems;
using Content.Shared.Disposal;
using Content.Shared.Disposal.Components;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.Disposal.Mailing;
public sealed class MailingUnitBoundUserInterface : BoundUserInterface
{
[ViewVariables]
public MailingUnitWindow? MailingUnitWindow;
public MailingUnitBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
private void ButtonPressed(DisposalUnitComponent.UiButton button)
{
SendMessage(new DisposalUnitComponent.UiButtonPressedMessage(button));
// If we get client-side power stuff then we can predict the button presses but for now we won't as it stuffs
// the pressure lerp up.
}
private void TargetSelected(ItemList.ItemListSelectedEventArgs args)
{
var item = args.ItemList[args.ItemIndex];
SendMessage(new TargetSelectedMessage(item.Text));
}
protected override void Open()
{
base.Open();
MailingUnitWindow = this.CreateWindow<MailingUnitWindow>();
MailingUnitWindow.OpenCenteredRight();
MailingUnitWindow.Eject.OnPressed += _ => ButtonPressed(DisposalUnitComponent.UiButton.Eject);
MailingUnitWindow.Engage.OnPressed += _ => ButtonPressed(DisposalUnitComponent.UiButton.Engage);
MailingUnitWindow.Power.OnPressed += _ => ButtonPressed(DisposalUnitComponent.UiButton.Power);
MailingUnitWindow.TargetListContainer.OnItemSelected += TargetSelected;
if (EntMan.TryGetComponent(Owner, out MailingUnitComponent? component))
Refresh((Owner, component));
}
public void Refresh(Entity<MailingUnitComponent> entity)
{
if (MailingUnitWindow == null)
return;
// TODO: This should be decoupled from disposals
if (EntMan.TryGetComponent(entity.Owner, out DisposalUnitComponent? disposals))
{
var disposalSystem = EntMan.System<DisposalUnitSystem>();
var disposalState = disposalSystem.GetState(Owner, disposals);
var fullPressure = disposalSystem.EstimatedFullPressure(Owner, disposals);
MailingUnitWindow.UnitState.Text = Loc.GetString($"disposal-unit-state-{disposalState}");
MailingUnitWindow.FullPressure = fullPressure;
MailingUnitWindow.PressureBar.UpdatePressure(fullPressure);
MailingUnitWindow.Power.Pressed = EntMan.System<PowerReceiverSystem>().IsPowered(Owner);
MailingUnitWindow.Engage.Pressed = disposals.Engaged;
}
MailingUnitWindow.Title = Loc.GetString("ui-mailing-unit-window-title", ("tag", entity.Comp.Tag ?? " "));
//UnitTag.Text = state.Tag;
MailingUnitWindow.Target.Text = entity.Comp.Target;
MailingUnitWindow.TargetListContainer.Clear();
foreach (var target in entity.Comp.TargetList)
{
MailingUnitWindow.TargetListContainer.AddItem(target);
}
}
}