Files
tbd-station-14/Content.Server/Cargo/Systems/CargoSystem.cs
Fildrance 6380a9adca feat: now when research is unlocked in console, approver of reasearch is radio-ed too (#31170)
* feat: now when research is unlocked in console, approver of reasearch is radio-ed too

* refactor: now most of events that require actor name to be radio-ed or logged use TryGetIdentityShortInfoEvent which is subscibed by id-card system and borg system (to work for both carbon and synthetic life-forms)

* refactor: moved TryGetIdentityShortInfoEvent on id card system to shared, fixed cargo cent-com-originated orders

* remove unused check

* refactor: decoupled systems from IdCardSystem (those that are not dependent on it anymore)

* refactor: removed unuseed usings

* feat: emagged cargo/research consoles wont radio messages on buy/research confirm anymore

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2024-09-03 23:01:38 +10:00

97 lines
3.8 KiB
C#

using Content.Server.Cargo.Components;
using Content.Server.DeviceLinking.Systems;
using Content.Server.Popups;
using Content.Server.Shuttles.Systems;
using Content.Server.Stack;
using Content.Server.Station.Systems;
using Content.Shared.Access.Systems;
using Content.Shared.Administration.Logs;
using Content.Server.Radio.EntitySystems;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Mobs.Components;
using Content.Shared.Paper;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Random;
namespace Content.Server.Cargo.Systems;
public sealed partial class CargoSystem : SharedCargoSystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IPrototypeManager _protoMan = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!;
[Dependency] private readonly DeviceLinkSystem _linker = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!;
[Dependency] private readonly ItemSlotsSystem _slots = default!;
[Dependency] private readonly PaperSystem _paperSystem = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly PricingSystem _pricing = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly ShuttleConsoleSystem _console = default!;
[Dependency] private readonly StackSystem _stack = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly MetaDataSystem _metaSystem = default!;
[Dependency] private readonly RadioSystem _radio = default!;
private EntityQuery<TransformComponent> _xformQuery;
private EntityQuery<CargoSellBlacklistComponent> _blacklistQuery;
private EntityQuery<MobStateComponent> _mobQuery;
private EntityQuery<TradeStationComponent> _tradeQuery;
private HashSet<EntityUid> _setEnts = new();
private List<EntityUid> _listEnts = new();
private List<(EntityUid, CargoPalletComponent, TransformComponent)> _pads = new();
public override void Initialize()
{
base.Initialize();
_xformQuery = GetEntityQuery<TransformComponent>();
_blacklistQuery = GetEntityQuery<CargoSellBlacklistComponent>();
_mobQuery = GetEntityQuery<MobStateComponent>();
_tradeQuery = GetEntityQuery<TradeStationComponent>();
InitializeConsole();
InitializeShuttle();
InitializeTelepad();
InitializeBounty();
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateConsole(frameTime);
UpdateTelepad(frameTime);
UpdateBounty();
}
[PublicAPI]
public void UpdateBankAccount(EntityUid uid, StationBankAccountComponent component, int balanceAdded)
{
component.Balance += balanceAdded;
var query = EntityQueryEnumerator<BankClientComponent, TransformComponent>();
var ev = new BankBalanceUpdatedEvent(uid, component.Balance);
while (query.MoveNext(out var client, out var comp, out var xform))
{
var station = _station.GetOwningStation(client, xform);
if (station != uid)
continue;
comp.Balance = component.Balance;
Dirty(client, comp);
RaiseLocalEvent(client, ref ev);
}
}
}