Files
tbd-station-14/Content.Client/Administration/UI/AdminMenuWindow.xaml.cs
Chief-Engineer 6371a04621 Fix baby jail (#29896)
* Revert "Revert Baby Jail (#29891)"

This reverts commit 24a2866747.

* the fix
2024-07-11 15:14:01 +10:00

60 lines
2.2 KiB
C#

using System.Numerics;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML;
namespace Content.Client.Administration.UI;
[GenerateTypedNameReferences]
public sealed partial class AdminMenuWindow : DefaultWindow
{
public event Action? OnDisposed;
public AdminMenuWindow()
{
MinSize = new Vector2(650, 250);
Title = Loc.GetString("admin-menu-title");
RobustXamlLoader.Load(this);
MasterTabContainer.SetTabTitle((int) TabIndex.Admin, Loc.GetString("admin-menu-admin-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Adminbus, Loc.GetString("admin-menu-adminbus-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Atmos, Loc.GetString("admin-menu-atmos-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Round, Loc.GetString("admin-menu-round-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Server, Loc.GetString("admin-menu-server-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.PanicBunker, Loc.GetString("admin-menu-panic-bunker-tab"));
/*
* TODO: Remove baby jail code once a more mature gateway process is established. This code is only being issued as a stopgap to help with potential tiding in the immediate future.
*/
MasterTabContainer.SetTabTitle((int) TabIndex.BabyJail, Loc.GetString("admin-menu-baby-jail-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Players, Loc.GetString("admin-menu-players-tab"));
MasterTabContainer.SetTabTitle((int) TabIndex.Objects, Loc.GetString("admin-menu-objects-tab"));
MasterTabContainer.OnTabChanged += OnTabChanged;
}
private void OnTabChanged(int tabIndex)
{
var tabEnum = (TabIndex)tabIndex;
if (tabEnum == TabIndex.Objects)
ObjectsTabControl.RefreshObjectList();
}
protected override void Dispose(bool disposing)
{
OnDisposed?.Invoke();
base.Dispose(disposing);
OnDisposed = null;
}
private enum TabIndex
{
Admin = 0,
Adminbus,
Atmos,
Round,
Server,
PanicBunker,
BabyJail,
Players,
Objects,
}
}