Files
tbd-station-14/Content.Client/Entry/IgnoredComponents.cs
mirrorcult 62f6c8dd8e Wieldable/two-handed weapons (#4554)
* wielding kinda works

* rough out all the edges, wielding works nicely

* popups + loc

* increase damage & extra damage against whitelist

* small fixes

* forgot to actually do that

* reviews

* reviews + thing

* use resistances and not extradamageagainstwhitelist

* slashy

* make increasedamageonwield and melee hit events work with modifiersets

* Silly individual
2021-09-17 07:16:11 -07:00

284 lines
7.8 KiB
C#

// ReSharper disable ArrangeTrailingCommaInMultilineLists
namespace Content.Client.Entry
{
public static class IgnoredComponents
{
public static string[] List => new[]
{
"Anchorable",
"AmmoBox",
"Pickaxe",
"Interactable",
"CloningPod",
"Destructible",
"Temperature",
"AtmosExposed",
"Explosive",
"OnUseTimerTrigger",
"WarpPoint",
"EmitSoundOnUse",
"EmitSoundOnLand",
"EmitSoundOnActivate",
"FootstepModifier",
"HeatResistance",
"EntityStorage",
"Wirecutter",
"Screwdriver",
"Multitool",
"Wrench",
"Crowbar",
"MeleeWeapon",
"MeleeChemicalInjector",
"Dice",
"Construction",
"PoweredLight",
"Smes",
"LightBulb",
"Healing",
"Material",
"RangedMagazine",
"Ammo",
"HitscanWeaponCapacitor",
"PowerCell",
"PowerCellCharger",
"PowerCellSlot",
"WeaponCapacitorCharger",
"AiController",
"Computer",
"AsteroidRock",
"ResearchServer",
"ResearchPointSource",
"ResearchClient",
"IdCard",
"Access",
"AccessReader",
"IdCardConsole",
"Airlock",
"CablePlacer",
"Drink",
"Food",
"DeployableBarrier",
"MagicMirror",
"FloorTile",
"ShuttleController",
"HumanInventoryController",
"UseDelay",
"Pourable",
"Paper",
"Write",
"Bloodstream",
"TransformableContainer",
"Mind",
"StorageFill",
"Mop",
"Bucket",
"CableVis",
"Puddle",
"CanSpill",
"SpeedLoader",
"Hitscan",
"StunOnCollide",
"RandomPottedPlant",
"CommunicationsConsole",
"BarSign",
"DroppedBodyPart",
"DroppedMechanism",
"SolarPanel",
"BodyScanner",
"Stunbaton",
"Tool",
"TilePrying",
"RandomSpriteColor",
"ConditionalSpawner",
"ExaminableBattery",
"PottedPlantHide",
"SecureEntityStorage",
"Lock",
"PresetIdCard",
"SolarControlConsole",
"FlashOnTrigger",
"SoundOnTrigger",
"TriggerOnCollide",
"DeleteOnTrigger",
"ExplodeOnTrigger",
"Utensil",
"UnarmedCombat",
"TimedSpawner",
"NodeContainer",
"PowerSupplier",
"PowerConsumer",
"Battery",
"BatteryDischarger",
"Apc",
"PowerProvider",
"ApcPowerReceiver",
"Cable",
"StressTestMovement",
"Toys",
"SurgeryTool",
"EmitSoundOnThrow",
"Flash",
"DamageOnToolInteract",
"TrashSpawner",
"RCD",
"RCDDeconstructWhitelist",
"RCDAmmo",
"CursedEntityStorage",
"Listening",
"Radio",
"DisposalHolder",
"DisposalTagger",
"DisposalRouter",
"DisposalTransit",
"DisposalEntry",
"DisposalJunction",
"DisposalBend",
"Recycler",
"Conveyor",
"Flippable",
"Airtight",
"MovedByPressure",
"Spray",
"Vapor",
"DamageOnHighSpeedImpact",
"Barotrauma",
"GasSprayer",
"GasVapor",
"GasVentPump",
"GasPassiveVent",
"GasVentScrubber",
"GasOutletInjector",
"GasMiner",
"GasPressurePump",
"GasVolumePump",
"GasPassiveGate",
"GasValve",
"GasThermoMachine",
"Respirator",
"Metabolizer",
"AiFactionTag",
"PressureProtection",
"AMEPart",
"AMEFuelContainer",
"AMEShield",
"PressurePump",
"PressureVent",
"VolumePump",
"PressureSiphon",
"PipeHeater",
"AtmosDevice",
"SignalReceiver",
"SignalSwitch",
"SignalTransmitter",
"SignalButton",
"SignalLinker",
"ItemCabinet",
"FireExtinguisher",
"Firelock",
"AtmosPlaque",
"Spillable",
"SpaceVillainArcade",
"Flammable",
"Smoking",
"Matchstick",
"Matchbox",
"BlockGameArcade",
"Rehydratable",
"Headset",
"ComputerBoard",
"GasCanister",
"GasCanisterPort",
"GasPort",
"GasPortable",
"AtmosPipeColor",
"AtmosUnsafeUnanchor",
"GasMixer",
"Cleanable",
"Configuration",
"PlantHolder",
"SeedExtractor",
"Produce",
"Log",
"Hoe",
"Seed",
"BotanySharp",
"PlantSampleTaker",
"Internals",
"GasTank",
"BreathMask",
"RadiationCollector",
"Emitter",
"SingularityGenerator",
"ParticleProjectile",
"ParticleAcceleratorControlBox",
"ParticleAcceleratorEmitter",
"ParticleAcceleratorEndCap",
"ParticleAcceleratorFuelChamber",
"ParticleAcceleratorPowerBox",
"BodyBagEntityStorage",
"MorgueEntityStorage",
"MorgueTray",
"CrematoriumEntityStorage",
"RandomArcade",
"RandomSpriteState",
"DebugEquip",
"InnateActions",
"ReagentGrinder",
"Extractable",
"WelderRefinable",
"ConveyorAssembly",
"TwoWayLever",
"FirelockElectronics",
"SolutionInjectOnCollide",
"Machine",
"MachinePart",
"MachineFrame",
"MachineBoard",
"ChemicalAmmo",
"BiologicalSurgeryData",
"CargoTelepad",
"TraitorDeathMatchRedemption",
"GlassBeaker",
"SliceableFood",
"DamageOtherOnHit",
"SinguloFood",
"DamageOnLand",
"SmokeSolutionAreaEffect",
"FoamSolutionAreaEffect",
"GasFilter",
"Recyclable",
"LightReplacer",
"SecretStash",
"Toilet",
"ClusterFlash",
"Repairable",
"GasGenerator",
"SolutionTransfer",
"Shovel",
"ReagentTank",
"UtilityAI",
"MouseAccent",
"FlashImmunity",
"GhostTakeoverAvailable",
"GhostRoleMobSpawner",
"GhostOnMove",
"BedsheetSpawner",
"ToySpawner",
"FigureSpawner",
"RandomSpawner",
"SpawnAfterInteract",
"DisassembleOnActivate",
"ExplosionLaunched",
"BeingCloned",
"Advertise",
"PowerNetworkBattery",
"BatteryCharger",
"SpawnItemsOnUse",
"Wieldable",
"IncreaseDamageOnWield",
"AmbientOnPowered",
"TabletopGame"
};
}
}