Files
tbd-station-14/Content.Server/Explosion/Components/OnTrigger/SoundOnTriggerComponent.cs
2023-08-11 00:29:47 +10:00

18 lines
520 B
C#

using Content.Server.Explosion.EntitySystems;
using Robust.Shared.Audio;
namespace Content.Server.Explosion.Components;
/// <summary>
/// Will play sound from the attached entity upon a <see cref="TriggerEvent"/>.
/// </summary>
[RegisterComponent]
public sealed class SoundOnTriggerComponent : Component
{
[DataField("removeOnTrigger")]
public bool RemoveOnTrigger = true;
[DataField("sound")]
public SoundSpecifier? Sound = new SoundPathSpecifier("/Audio/Effects/Grenades/supermatter_start.ogg");
}