Files
tbd-station-14/Content.Shared/_Offbrand/StatusEffects/GunAccuracyStatusEffectSystem.cs
Janet Blackquill 5fa17e22a1 De-MPL Offbrand
2025-09-27 22:43:24 -04:00

43 lines
1.8 KiB
C#

using Content.Shared._Offbrand.Weapons;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Hands;
using Content.Shared.StatusEffectNew;
using Content.Shared.Weapons.Ranged.Components;
using Content.Shared.Weapons.Ranged.Systems;
namespace Content.Shared._Offbrand.StatusEffects;
public sealed class GunAccuracyStatusEffectSystem : EntitySystem
{
[Dependency] private readonly SharedGunSystem _gun = default!;
[Dependency] private readonly SharedHandsSystem _hands = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GunAccuracyStatusEffectComponent, StatusEffectAppliedEvent>(OnStatusEffectApplied);
SubscribeLocalEvent<GunAccuracyStatusEffectComponent, StatusEffectRemovedEvent>(OnStatusEffectRemoved);
SubscribeLocalEvent<GunAccuracyStatusEffectComponent, StatusEffectRelayedEvent<RelayedGunRefreshModifiersEvent>>(OnGunRefreshModifiers);
}
private void OnGunRefreshModifiers(Entity<GunAccuracyStatusEffectComponent> ent, ref StatusEffectRelayedEvent<RelayedGunRefreshModifiersEvent> args)
{
args.Args = args.Args with { Args = args.Args.Args with { MinAngle = args.Args.Args.MinAngle * ent.Comp.AngleRangeModifier, MaxAngle = args.Args.Args.MaxAngle * ent.Comp.AngleRangeModifier } };
}
private void OnStatusEffectApplied(Entity<GunAccuracyStatusEffectComponent> ent, ref StatusEffectAppliedEvent args)
{
foreach (var item in _hands.EnumerateHeld(args.Target))
if (HasComp<GunComponent>(item))
_gun.RefreshModifiers(item);
}
private void OnStatusEffectRemoved(Entity<GunAccuracyStatusEffectComponent> ent, ref StatusEffectRemovedEvent args)
{
foreach (var item in _hands.EnumerateHeld(args.Target))
if (HasComp<GunComponent>(item))
_gun.RefreshModifiers(item);
}
}