20 lines
626 B
C#
20 lines
626 B
C#
using Content.Shared._Offbrand.Wounds;
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using Content.Shared.StatusEffectNew;
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namespace Content.Shared._Offbrand.StatusEffects;
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public sealed class BrainHealingStatusEffectSystem : EntitySystem
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{
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<BrainHealingStatusEffectComponent, StatusEffectRelayedEvent<BeforeHealBrainDamage>>(OnBeforeHealBrainDamage);
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}
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private void OnBeforeHealBrainDamage(Entity<BrainHealingStatusEffectComponent> ent, ref StatusEffectRelayedEvent<BeforeHealBrainDamage> args)
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{
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args.Args = args.Args with { Heal = true };
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}
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}
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