* Portal repalette * Portal traversal verb + anchoring * map restriction * optional max distance checks if we decide to have them later * lower pointlight energy slightly hopefully makes it less garish
9 lines
320 B
Plaintext
9 lines
320 B
Plaintext
### Portal verb text
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portal-component-ghost-traverse = Traverse
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portal-component-no-linked-entities = Can't ghost traverse a portal that doesn't have exactly 1 linked portal
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portal-component-can-ghost-traverse = Teleport to the linked portal
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portal-component-invalid-configuration-fizzle = The portal fizzles out!
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