14 lines
362 B
C#
14 lines
362 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Silicons.Borgs.Components;
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/// <summary>
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/// This is used for brains and mind receptacles
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/// that can be inserted into a borg to transfer a mind.
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/// </summary>
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedBorgSystem))]
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public sealed partial class BorgBrainComponent : Component
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{
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}
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