30 lines
966 B
C#
30 lines
966 B
C#
using Content.Shared.Chemistry.Reagent;
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using Content.Server.Stunnable;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Chemistry.ReagentEffects;
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public sealed partial class Paralyze : ReagentEffect
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{
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[DataField("paralyzeTime")] public double ParalyzeTime = 2;
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/// <remarks>
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/// true - refresh paralyze time, false - accumulate paralyze time
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/// </remarks>
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[DataField("refresh")] public bool Refresh = true;
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-paralyze",
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("chance", Probability),
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("time", ParalyzeTime));
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public override void Effect(ReagentEffectArgs args)
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{
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var paralyzeTime = ParalyzeTime;
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paralyzeTime *= args.Scale;
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EntitySystem.Get<StunSystem>().TryParalyze(args.SolutionEntity, TimeSpan.FromSeconds(paralyzeTime), Refresh);
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}
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}
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