* Toilet Draft * fixes * toilets now have secret stash to place items in cistern. * fixes * plungers now unblock toilets. * fix sprite * new sprites and fix * fixes * improve seat sprites. * fix * removed visualisersystem changed to genericvisualizers * flush sound for toilets and copyright for toilet sprites. * fix atrributions * fixes * fix datafield flushtime * sprite improvements * fixes * multiple changes * fix * fix * fixes remove vv * moved stash related functions to secret stash system from toilet. * fix * fix * changes for recent review. * fix * fix
64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
using Content.Shared.Popups;
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using Content.Shared.Storage.Components;
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using Content.Shared.Storage.EntitySystems;
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using Content.Shared.Interaction;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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namespace Content.Shared.Plants
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{
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public sealed class PottedPlantHideSystem : EntitySystem
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{
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly SecretStashSystem _stashSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PottedPlantHideComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<PottedPlantHideComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<PottedPlantHideComponent, InteractHandEvent>(OnInteractHand);
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}
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private void OnInit(EntityUid uid, PottedPlantHideComponent component, ComponentInit args)
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{
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EntityManager.EnsureComponent<SecretStashComponent>(uid);
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}
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private void OnInteractUsing(EntityUid uid, PottedPlantHideComponent component, InteractUsingEvent args)
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{
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if (args.Handled)
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return;
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Rustle(uid, component);
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args.Handled = _stashSystem.TryHideItem(uid, args.User, args.Used);
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}
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private void OnInteractHand(EntityUid uid, PottedPlantHideComponent component, InteractHandEvent args)
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{
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if (args.Handled)
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return;
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Rustle(uid, component);
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var gotItem = _stashSystem.TryGetItem(uid, args.User);
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if (!gotItem)
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{
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var msg = Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message");
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_popupSystem.PopupEntity(msg, uid, args.User);
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}
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args.Handled = gotItem;
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}
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private void Rustle(EntityUid uid, PottedPlantHideComponent? component = null)
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{
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if (!Resolve(uid, ref component))
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return;
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_audio.PlayPvs(component.RustleSound, uid, AudioParams.Default.WithVariation(0.25f));
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}
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}
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}
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