54 lines
1.9 KiB
C#
54 lines
1.9 KiB
C#
using Content.Shared.Chat.Prototypes;
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using Content.Shared.Humanoid;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
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namespace Content.Shared.Speech.Components;
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/// <summary>
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/// Component required for entities to be able to do vocal emotions.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState]
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public sealed partial class VocalComponent : Component
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{
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/// <summary>
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/// Emote sounds prototype id for each sex (not gender).
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/// Entities without <see cref="HumanoidComponent"/> considered to be <see cref="Sex.Unsexed"/>.
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/// </summary>
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[DataField]
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[AutoNetworkedField]
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public Dictionary<Sex, ProtoId<EmoteSoundsPrototype>>? Sounds;
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[DataField("screamId", customTypeSerializer: typeof(PrototypeIdSerializer<EmotePrototype>))]
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[AutoNetworkedField]
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public string ScreamId = "Scream";
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[DataField("wilhelm")]
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[AutoNetworkedField]
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public SoundSpecifier Wilhelm = new SoundPathSpecifier("/Audio/Voice/Human/wilhelm_scream.ogg");
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[DataField("wilhelmProbability")]
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[AutoNetworkedField]
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public float WilhelmProbability = 0.0002f;
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[DataField("screamAction", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
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[AutoNetworkedField]
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public string? ScreamAction = "ActionScream";
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[DataField("screamActionEntity")]
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[AutoNetworkedField]
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public EntityUid? ScreamActionEntity;
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/// <summary>
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/// Currently loaded emote sounds prototype, based on entity sex.
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/// Null if no valid prototype for entity sex was found.
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/// </summary>
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[ViewVariables]
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[AutoNetworkedField]
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public ProtoId<EmoteSoundsPrototype>? EmoteSounds = null;
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}
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