Files
tbd-station-14/Content.Shared/Ninja/Components/SpiderChargeComponent.cs
2025-08-03 21:20:37 +02:00

31 lines
839 B
C#

using Content.Shared.Ninja.Systems;
using Robust.Shared.GameStates;
namespace Content.Shared.Ninja.Components;
/// <summary>
/// Component for the Space Ninja's unique Spider Charge.
/// Only this component detonating can trigger the ninja's objective.
/// </summary>
[RegisterComponent, NetworkedComponent, Access(typeof(SharedSpiderChargeSystem))]
public sealed partial class SpiderChargeComponent : Component
{
/// <summary>
/// Range for planting within the target area.
/// </summary>
[DataField]
public float Range = 10f;
/// <summary>
/// The ninja that planted this charge.
/// </summary>
[DataField]
public EntityUid? Planter;
/// <summary>
/// The trigger that will mark the objective as successful.
/// </summary>
[DataField]
public string TriggerKey = "timer";
}